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Tech nerfs hurphurp - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Tech nerfs hurphurp (/showthread.php?tid=81008) Pages:
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Tech nerfs hurphurp - Ceoran - 05-28-2012 ' Wrote:News to me. Core (NOT normal BHG) had a srp for nom guns due to rp reasons. This srp was carried over in the tech nerf request. There still are different IDs for house hunters and Core members, no? So different tech nerfs apply. Tech nerfs hurphurp - Agmen of Eladesor - 05-28-2012 ' Wrote:BHG being able to use Nommies has nothing to do with SRPs, and everything to do with making them usable by more folks.Following up with what Dash said - BHG|Core (official faction only) had an SRP to use the same Nommie guns that Order did implemented back when Colm was still running things, IIRC. It's still listed here: http://discoverygc.com/forums/index.php?showtopic=50277 Quote:Character Name: BHG|Core- (Mantas in Outer Rim worlds ONLY) Tech nerfs hurphurp - Ceoran - 05-28-2012 I actually just checked the chart. BHG ID = red, BHG Core ID = green. So no worries about house hunters using them, they won't have fun with it. Tech nerfs hurphurp - Dashiell - 05-28-2012 ' Wrote:I actually just checked the chart. BHG ID = red, BHG Core ID = green. So no worries about house hunters using them, they won't have fun with it. Just saw yes. np then. |