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Badguy Capital Turrets - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Badguy Capital Turrets (/showthread.php?tid=841) Pages:
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Badguy Capital Turrets - Angel - 04-13-2006 Well, i think I found the Turret maybe Igiss could take a look. [Gun] nickname = Small_station_turret02 ids_name = 263587 ids_info = 264587 DA_archetype = equipment\models\turret\sp_turret01.cmp material_library = equipment\models\sp_turret.mat HP_child = HPConnect hit_pts = 23076 explosion_resistance = 1.000000 debris_type = debris_turret_large parent_impulse = 20 child_impulse = 80 volume = 50.000000 mass = 10 damage_per_fire = 0 power_usage = 0 refire_delay = 0.100000 muzzle_velocity = 1000 toughness = 5.300000 flash_particle_name = pi_capgun_01_flash flash_radius = 15 light_anim = l_gun01_flash projectile_archetype = Small_station_turret02_ammo separation_explosion = sever_debris auto_turret = true turn_rate = 90 lootable = false [LOD] obj = Root LODranges = 0, 1700 [LOD] obj = barrel LODranges = 0, 1200 [Munition] nickname = pi_large_station_turret01_mark03_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 263.500000 energy_damage = 0 one_shot_sound = fire_capship munition_hit_effect = pi_capgun_01_impact const_effect = pi_capgun_01_proj lifetime = 1.200000 force_gun_ori = false mass = 1 volume = 0.000100 |