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Anyone good at Dwarf Fortress? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +--- Thread: Anyone good at Dwarf Fortress? (/showthread.php?tid=90968) Pages:
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RE: Anyone good at Dwarf Fortress? - mikespacecowboy - 01-01-2013 (01-01-2013, 12:54 PM)Moveit56 Wrote: Oh my I haven't played that game in a long time. Grabed a copy of Lazy Newb Pack (awesome suite of tools as well as texture packs) and went on a week marathon of it. Such an amazing game, and yes, very addicting. Yeah the Lazy Newbie Pack Is essential... At least in the beginning of the game. RE: Anyone good at Dwarf Fortress? - sindroms - 01-03-2013 Yyyyyyyeeeeah....... Remember that caravan thing I said earlier....? I didn't bury the dwarves I killed so... suddenly.. FUN. Oh well, starting over. RE: Anyone good at Dwarf Fortress? - Soulipsist - 01-03-2013 If you want the full DF experience, you have to go full-on dwarf. Some tips: - Maximize happy thoughts. This means engravings, cooked food, booze, all of it - Always start elaborate superprojects, never have a plain old base and you'll remember them all - Trade a ridiculous sum of goods for booze, and store it in the most secure place (behind a guillotine of traps preferably) - Put carvings on all of your walls for no reason (Some of them are hilarious!) - Don't worry about your military 'till later - Just make your entrance a murderous death trap - Water and lava make for hilarious (and cheap) ways to dispatch enemies if you have the machines set up to make drowning rooms ^-You can also drain the room thereafter and reuse the trap infinitely if you set it up right (Potential fun here, esp. with lava) - Never let a noble with demands live longer than two hours in your fortress. You know what to do - Burrows are very good for getting dwarves to go where they wouldn't otherwise ^-Burrows can also be used to put a dwarf in one spot during a siege and make him your 'lever-puller' ^-You can organize groups of traps by attaching them to levers in individual 'control rooms' - If it breathes, capture and sell it to traders that come visit - Turtling is and will always be the best tactic in Dwarf Fortress - A very good tactic is to embark without an anvil and instead purchase a super stock of consumables to last you until you have a stable economy (You should be able to purchase one in the first year, if not just deal without) - You can embark with metal bars - Limitations are only defined by difficulty (Embarking and succeeding in a terrifying forest is possible, just potentially short-lived) - If you can think it, it's possible (Gladiatorial rings, surface villages, ice castles, militarized cave ogres...) Ethics notwithstanding, of course. RE: Anyone good at Dwarf Fortress? - sindroms - 01-03-2013 Teach me, oh master. We need a DF chat.....actually, I will make one right now. Poke me in PM to be added 8| RE: Anyone good at Dwarf Fortress? - sindroms - 01-03-2013 http://i.imgur.com/PuWnA.jpg So pro. Especially the idlers. RE: Anyone good at Dwarf Fortress? - sindroms - 01-05-2013 http://i.imgur.com/K5iTF.jpg http://i.imgur.com/7qgkQ.jpg I honestly have no idea what happened... RE: Anyone good at Dwarf Fortress? - sindroms - 01-07-2013
RE: Anyone good at Dwarf Fortress? - sindroms - 01-18-2013 http://i.imgur.com/io1Pn.jpg I am zo proud :3 RE: Anyone good at Dwarf Fortress? - sindroms - 01-18-2013 http://i.imgur.com/Y7PYt.jpg Well...shait.... |