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Discovery 4.87 Balance Log - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +--- Thread: Discovery 4.87 Balance Log (/showthread.php?tid=98572) |
RE: Discovery 4.87 Balance Log - aerelm - 05-21-2013 Gunboat Turrets Rebalance:
Projectile speed on gunboat primary turrets have been reduced to around 1000ms. Speeds on Cerbs, Pulses and Razors are unaffected. Solaris turrets might need a little tweak as well. P.S: Contrary to the rumor some people have been spreading for a while, gunboat turrets are not getting a damage nerf. Next on the list: Fine-tunning gunboat gear balance
RE: Discovery 4.87 Balance Log - aerelm - 05-22-2013 Gunboat Turrets Rebalance:
Damage output and energy use on a few gunboat turrets have been adjusted according to the gunboats primarily used by the owning faction. New gunboat beam weapon (Added by AD) was given appropriate stats to act as a proper antifighter gear and an alternate type of solaris with lower refire but higher speed and energy use. Unrelated Update: Projectile effects for the new guns (House civilian & Wild) were provided by ChillerMiller and are now added to the game files. House Civilian weapons will also be using new and unique gun/turret models. Next on the list: Capital ship turrets
RE: Discovery 4.87 Balance Log - aerelm - 05-23-2013 Since capital ships and their turrets are pretty much Blodo's department, I've moved on to ship balancing. Blodo will be posting updates for further cap ship equipment balance himself. General Ship Balance:
Various ships resized, either to fit in with their current stats or to suit their new ones. Ships scaled down:
P.S: Thanks to AD for taking care of the rescaling and hitbox for the new sizes. Next on the list: Fighters
* Will be turned into a light bomber. ** Will be turned into a HF, along with a few other heavier LFs. RE: Discovery 4.87 Balance Log - aerelm - 05-23-2013 Snubcraft Class Changes:
A few ships have been moved to a different snub class than they used to be in. Heavy Fighters:
Next on the list: Fighters
RE: Discovery 4.87 Balance Log - aerelm - 05-23-2013 Fighter Balance:
Phantom, Rheinland lawful Heavy Fighter, now has a set of stats similar to the Gladiator. 4 Class 8 guns, 1 CD/Torp slot, 1 CD/Sile slot. Less hitpoints due to the smaller size. Next on the list: Fighters
RE: Discovery 4.87 Balance Log - aerelm - 05-23-2013 Fighter Balance:
Hyena, Rogue/Molly Heavy Fighter, now has a set of stats similar to the Gladiator. 2 Class 9 guns, 1 Class 8 guns, 1 Class 2 turret, 1 CD/Torp slot, 1 CD/Sile slot. More hitpoints due to the larger size. Next on the list: Fighters
RE: Discovery 4.87 Balance Log - aerelm - 06-04-2013 Fighter Balance:
Loki, Red Hessian Heavy Fighter, now has a set of stats similar to the Gladiator. 2 Class 9 guns, 2 Class 8 guns, 1 CD/Torp slot, 1 CD/Sile slot. Less hitpoints due to the smaller size. Next on the list: Fighters
RE: Discovery 4.87 Balance Log - aerelm - 06-04-2013 Fighter Balance:
Moonbeam, Gallic Civilian Heavy Fighter, now has a set of stats similar to the Bayonet. 4 Class 8 guns, 2 Class 7 guns, 1 CD/Torp slot. More hitpoints due to the larger size. Next on the list: Fighters
RE: Discovery 4.87 Balance Log - aerelm - 06-04-2013 Fighter Balance:
Sunbeam, Gallic Civilian Very Heavy Fighter, now has a set of stats similar to the Scraper. 4 Class 9 guns, 2 Class 8 guns, 1 CD/Torp slot. Similar hitpoints due to the similar size. Next on the list: Fighters
RE: Discovery 4.87 Balance Log - aerelm - 06-04-2013 Fighter Balance:
Centurion, Corsairs Very Heavy Fighter, now has a set of stats similar to the Virage. 4 Class 9 guns, 2 Class 8 guns, 1 CD/Torp slot. Similar hitpoints and agility. Next on the list: Fighters
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