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How a player faction excludes a characteristic of the NPC faction - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: How a player faction excludes a characteristic of the NPC faction (/showthread.php?tid=49384) |
How a player faction excludes a characteristic of the NPC faction - schlurbi - 11-05-2010 Quote: hm. i must say that i dont know... but. are we saying that it will die without them?... Your Post doesn't make much Sense. Gran Canaria wouldn't die if Corsairs would support the Planet. I didn't even know they actually supply it. You ever wondered why there are so many different Groups bringing Food? Because one Group alone cannot bring that much to a single Planet and surrounding Stations. Without Zoners there will be less Food at Crete, you cannot depend on your four Biodomes and the other Groups to bring even more than they do now. Yes, no one told Zoners that they have to bring Food to Crete, but no one tells Hogosha to deliver Food to Crete so the old Relationship stays like it was before. How a player faction excludes a characteristic of the NPC faction - casero - 11-05-2010 Sorry Mao, but the zoners played the game as well. Instead of talking with the corsairs elders since the first time, they went to attack the corsairs back, it's pointless to try to get back to a point where nothing happened. @schlurbi: I swear I saw a thread from the Outcasts to the Rogues regarding the IND, but I might be confused. How a player faction excludes a characteristic of the NPC faction - DAnvilFan - 11-05-2010 ' Wrote:Sorry Mao, but the zoners played the game as well. Instead of talking with the corsairs elders since the first time, they went to attack the corsairs back, it's pointless to try to get back to a point where nothing happened. Say what? How a player faction excludes a characteristic of the NPC faction - casero - 11-05-2010 ' Wrote:Say what? That the zoners fought back, right? So, there shouldn't be anything reversed. Or what's the point in arguing about it if not to reverse the results. How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 ' Wrote:Sorry Mao, but the zoners played the game as well. Instead of talking with the corsairs elders since the first time, they went to attack the corsairs back, it's pointless to try to get back to a point where nothing happened. What the duce? In regards to your earlier post... Both the OC and Corsairs have potential gaps in their supply trains... The OC's isn't the same as the Corsairs... I guess... Deal with it? I mean, the idea that they should be the same sort of buys into this idea that it's us vs them and why should we have to bear the burden of X when they have to deal with Z? Because they're the product of someone elses imagination and we jumped into the shoes provided. It's not like it's some kind of unbalanced competition. Like the people at DA would have forseen this day and plotted with a secret hatred for the Corsairs. It's one of the reasons I prefer playing a Corsair over playing an OC. ' Wrote:@schlurbi: I swear I saw a thread from the Outcasts to the Rogues regarding the IND, but I might be confused. You might be... The closest I can think of is... Something kinda sorta having to do with shouldering some of the pressure of moving cardi directly to the Junkers? Anyways, please let's not get dragged into -that- particular wang waving contest. Edit: Oh, I think he's saying that the Zoners didn't try to ask the Council of Elders if maybe they could do something about the [A] group and instead fired back. Which means they made their bed. I'm not sure if that's accurate. How a player faction excludes a characteristic of the NPC faction - schlurbi - 11-05-2010 ' Wrote:@schlurbi: I swear I saw a thread from the Outcasts to the Rogues regarding the IND, but I might be confused.Yes, you probably are just confused. There was nothing from the Outcasts regarding the IND. Maybe you're talking about the GC, because they did send us something, but not really threatening. How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 ' Wrote:Yes, you probably are just confused. There was nothing from the Outcasts regarding the IND. Maybe you're talking about the GC, because they did send us something, but not really threatening. Yes, I rather liked how that whole thing was handled. It was fun watching them betray us. *shakes a fist* How a player faction excludes a characteristic of the NPC faction - Shryke - 11-05-2010 Wait, why does a fertile planet like Gran Canaria need shipments of food? How a player faction excludes a characteristic of the NPC faction - casero - 11-05-2010 It was not me the one who said they should be equals, it was someone else who said that they had a weakness just like any other faction, which is not, not all the factions depend on another faction. I deal with it as you said, and so the official factions from corsairs, but seems that their way to deal with it opposites what people think is doable. And about zoners fighting back, I meant for those attacks in Gamma made by joint forces of zoners, order, and OCs at skyros. I mean, if some zoners thought the war was OORP, out of place and all that, they should have stopped the other zoners from playing along with the corsairs. How a player faction excludes a characteristic of the NPC faction - DAnvilFan - 11-05-2010 ' Wrote:That the zoners fought back, right? So, there shouldn't be anything reversed. [A] pilaged FP9 and FP15. OSI and ZTC made contacted Corsairs and said that due to this, Food will not be provided for 3-5 days due to food shortage. Plus, they considered not entering Gamma for fear of being ganked. Point being, is that hostilities didn't start until a combined force of Sails/[A] raided Freeport 9. |