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How a player faction excludes a characteristic of the NPC faction - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: How a player faction excludes a characteristic of the NPC faction (/showthread.php?tid=49384) |
How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 Theory: OC declare war on the Junkers. Result: Cardamine no longer moves. Result: We get to name Malta New Crete. u mad? *wiggly arms* Or at least I'll surmise you are, since I've spelled out the OC's vulnerabilities many times now. If the OC went to war with the Junkers it'd be my position that the OC have a burden to account for the sudden loss in revenue. As to the Zoner bit... I think your perception of what's taking place here is a bit dated. We're a bit past the idea of oorpyness. I think the only thing really being discussed here, for the 500th time, is the idea of giving a nod to the simulated environment. How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 ' Wrote:[A] pilaged FP9 and FP15. OSI and ZTC made contacted Corsairs and said that due to this, Food will not be provided for 3-5 days due to food shortage. Plus, they considered not entering Gamma for fear of being ganked. Point being that the Zoners shouldn't have stated that they wouldn't be delivering food while their stations were being assaulted by Osiris'. That's where diplomacy failed. How a player faction excludes a characteristic of the NPC faction - DAnvilFan - 11-05-2010 ' Wrote:while their stations were being assaulted by Osiris'. Come again about that last part? How a player faction excludes a characteristic of the NPC faction - schlurbi - 11-05-2010 ' Wrote:Theory: OC declare war on the Junkers.OC Argument would be: Smugglers, Slavers and Rogues still provide Slaves and take the Cardamine. Possibly GCs from Kusari just stop being lazy and buy a few Transports and ship it into Kusari. But yes, it would be lot harder for the Outcasts to get Slaves and sell Cardamine. How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-06-2010 ' Wrote:OC Argument would be: Smugglers, Slavers and Rogues still provide Slaves and take the Cardamine. Possibly GCs from Kusari just stop being lazy and buy a few Transports and ship it into Kusari. Yeah but then you end up playing the whole theorylancer of the Junkers moving the stuff planetside in Liberty, so you'd have to end up showcasing X cargo a month dropped off on Manhattan or some noise like that. Kusari and Bret aren't really big markets. I think Rheinland has a smaller market for cardi. The planetside connection is where it would really sting. Which sort of ties in with the Zoner/Corsair angle. So long as things are moving smoothly between the two you can ignore the whole chow/supplies thing and just theorycraft that everything is moving as should. Populations are stable/growing and everythng is dandy. Once you cut them out you've got a burden of accounting for the sudden loss on your shoulder, which you can get through groups like the IND/etc I suppose. But, say the 'Sairs didn't get some 500k chow a month through their hypothetical connections like the IND/Farmers/whatever? That's what I would like to see. Though I doubt much of any substance. Apparently members of the Council of Corsair Elders feel that Crete generates a surplus due to having some dirt under glass in outer space. How a player faction excludes a characteristic of the NPC faction - schlurbi - 11-06-2010 Damn Dusty, you're so right. You know so much, I wish you'd be my Father. How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-06-2010 ' Wrote:Damn Dusty, you're so right. You know so much, I wish you'd be my Father. Shaddap. I'm just playing theorylancer. How a player faction excludes a characteristic of the NPC faction - DAnvilFan - 11-06-2010 I am rather curious though. CoZ went to war with QCP because Zoners refused to kick Corsairs out of Gran Canaria. Whatever became of that in terms of CoZ / Corsair relations? P.S. Naturally, the answer is nothing. I guess the question I'm asking is "Why nothing became of it." How a player faction excludes a characteristic of the NPC faction - Kubotan - 11-06-2010 ' Wrote:Point being that the Zoners shouldn't have stated that they wouldn't be delivering food while their stations were being assaulted by Osiris'. That's where diplomacy failed. Oh my god. If I was a Zoner in that situation with the BAF and the [A]. I would have ended both problems in a single frickin' day. How can people complicate it sooo much. Geeeez. They got real, hard evidence on Tomoe breaking the law in Bretonia, so they want him to face trial. Send him there then! Why did you have to be so stubborn and invite half the sirius for a SINGLE person. Haha. I don't get it. And the [A]? If you had any brains you would simply continue sending food shipments to Crete. ONE SINGLE INCIDENT, if you had recorded only one, where that food convoy was destroyed by us. We would have been hostile to the Corsairs before you could even say Faction Right Five. But noooo, you must go to the forums and put some kind of protest against the Corsairs, refusing to send shipments based on the fact that we raided a Freeport and whine that we ruin your life. My god. So simple. Now quote my text and start bull****ting your way out of it one more time. For the crowd and all. How a player faction excludes a characteristic of the NPC faction - schlurbi - 11-06-2010 k daddy ._. |