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Official faction activity - Printable Version

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+---- Thread: Official faction activity (/showthread.php?tid=61466)

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Official faction activity - Jihadjoe - 06-14-2011

Gosh, that sure is a lot of very active trade factions.



Official faction activity - Zelot - 06-14-2011

' Wrote:But that's tough on the trading factions, who are having a difficult time generating sufficient activity to meet 30 hours. That one should be less than 30, right?

Now who's trying to "kill off factions" ?

The fact that trading factions have been meeting this requirement for some time and very few have fallen to inactivity tells me it is an attainable goal.



Official faction activity - Death.RunningVerminator - 06-14-2011

Ok Ingenious, remember what i said earlier? "Stop while you're ahead" Well that statement is completely void at this point..

*facepalms*


Official faction activity - Alley - 06-14-2011

' Wrote:A few have complained, e.g. RepEX.

The faction is obviously unattractive since many other house trading factions work it out.
edit : even IDF which is a gallic faction, mind you.


Official faction activity - Ingenious - 06-14-2011

' Wrote:The fact that trading factions have been meeting this requirement for some time and very few have fallen to inactivity tells me it is an attainable goal.

The fact that navies have been meeting the 80 hour requirement for some time and very few have fallen to complete inactivity tells me that that is an attainable goal too.


Official faction activity - Zelot - 06-14-2011

' Wrote:The fact that navies have been meeting the 80 hour requirement for some time and very few have fallen to complete inactivity tells me that that is an attainable goal too.

So it seems your whole reason for wanting this change is null and void right? The Navy factions meet what you want, and the trading factions meet what you want. Ever heard, if it aint broken, dont fix it.



Official faction activity - Ingenious - 06-14-2011

' Wrote:So it seems your whole reason for wanting this change is null and void right? The Navy factions meet what you want, and the trading factions meet what you want. Ever heard, if it aint broken, dont fix it.

Not all meet the requirement, and those outliers are just hanging on to inactivity. This wouldn't be nearly as important if one-faction-per-ID were not in place.


Official faction activity - Zelot - 06-14-2011

' Wrote:Not all meet the requirement, and those outliers are just hanging on to inactivity. This wouldn't be nearly as important if one-faction-per-ID were not in place.

What requirement?



Official faction activity - chopper - 06-14-2011

30 horses is fine.

One ID per faction is not. It was way better back then when we had 4 Outcast factions to fight.
No reason to take someone's officiality, just allow other factions to compete as well.


Official faction activity - Ingenious - 06-14-2011

' Wrote:What requirement?
The proposed ones that I just mentioned . . .

edit

' Wrote:30 horses is fine.

One ID per faction is not. It was way better back then when we had 4 Outcast factions to fight.


hope you mean hours! :rolleyes: