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A dev's log. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +--- Thread: A dev's log. (/showthread.php?tid=67224) |
A dev's log. - escopton - 12-31-2011 This is also for the rep chart? Guard Reps are being dropped? A dev's log. - Tachyon - 12-31-2011 Will the Guard IDs cause any problems/Bugs/cheatmessages, when they are still mounted ? And how long will that timespan be, in which the Guard ID should be changed to the regular one ? A dev's log. - Buster Commodore - 12-31-2011 ' Wrote:This is also for the rep chart? Guard Reps are being dropped? Will our guard id ships be idless after the update or should we switch now? Edit: Diavolo beat me too it A dev's log. - Death.RunningVerminator - 12-31-2011 ' Wrote:Junker Guard ID is dropped. Gallic Junkers get their own ID. All guard IDs will be dropped/invalidated (players are requested to switch them to their nonguard versions - yes, even on battleships).So. Uh. Does this mean the mod won't be released until after you wake up and fix the rest? >.> <.< I can live.. I can live. xD A dev's log. - AeternusDoleo - 12-31-2011 No. My main task was getting those IDs sorted, and that was done. The remaining tasks are something I'm not directly involved in so I can safely snooze knowing it won't block things. A dev's log. - Death.RunningVerminator - 12-31-2011 ' Wrote:No. My main task was getting those IDs sorted, and that was done. The remaining tasks are something I'm not directly involved in so I can safely snooze knowing it won't block things.Then snooze away my friend. I think i speak for everyone when i say, you've earned it. Ty! A dev's log. - Xoria - 12-31-2011 Friday worked away last night and today and revised all the Kusari lore and trade rumors that needed revising. So those got in after all. Final market_commodity.ini committed just minutes ago. 6 hours I've been sitting here since I got home from work at just before 4 pm. Time for some dinner. A dev's log. - escopton - 12-31-2011 Kudos to all of you for the unconditional effort. A dev's log. - AeternusDoleo - 12-31-2011 Well, the mod's out but it's not quite stable yet. There are several clientside crash issues and some serverside ones - we're trying to get them sorted out ASAP. One that probably was crashing the server a lot were 2 Hessian trade routes, a remnant from Vanilla, not being able to dock at Freistadt anymore. With those deleted and a patrol path in Munich fixed, we should be a bit more stable. Keep reporting issues when found - but doublecheck if someone hasn't reported the same thing already. It's taking a LOT of time sorting through the various problems and condensing them into unique bugs. A dev's log. - Treewyrm - 01-01-2012 Might be interesting to some. An update for Omicron Minor went through several different iterations before the final looks. There were other variants too. Here are two screenshots of alternative looks that were considered for Toledo during the development. ![]() ![]() |