Discovery Gaming Community
4.91 Bug Reports - Printable Version

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+----- Thread: 4.91 Bug Reports (/showthread.php?tid=165964)

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RE: 4.91 Bug Reports - Couden - 05-01-2019

====================
Type: base
Bug: Katz is missing guns.
https://media.discordapp.net/attachments/328592456230633472/573078218261790740/unknown.png?width=1248&height=702
====================

Fixed. -Xalrok


RE: 4.91 Bug Reports - xiphos - 05-03-2019

====================
Type: Commodity
Bug: Beryllium Ore field in Cambridge and its dropping rate
====================

I got 1 Unit Bery Ore out of 15-20 Rocks in Cambridge. The field still appears in the NavMap and the Companion because it still drops something. Even if it is a horrible drop rate. Is the field supposed to be disabled or not?

Fixed. -Xalrok


RE: 4.91 Bug Reports - Dino - 05-04-2019

====================
Type: Equipment
Bug: Gaian Destroyer turrets sold only on Red Station.
====================

Yeah, that's about it. Would be nice to have a sellpoint on Torshavn.

Fixed. -Xalrok


RE: 4.91 Bug Reports - Miaou - 05-04-2019

More reposting. This time with examples!

====================
Type: Equipment (Nomad Weapons)
Bug: Nomad Equipment Cargo Requirements
====================

Noticed that some Nomadic equipment, namely the Battlecruiser weaponry, takes up what looks to be double or triple the cargo space from other weapons of the same type. This makes mounting equipment/having cargo/having armour extremely difficult.

Code:
dsy_no_bc_primary (Nom BC Secondary)
Volume 20

dsy_gabc_heavy01 (Gallic BC Primary)
volume 5

Literally 4x the requirement needed for a secondary compared to a primary.


RE: 4.91 Bug Reports - Capt. Henry Morgan - 05-04-2019

====================
Type: Systems
Bug: Planet Borneo displays as Hyeres Wreck
====================

[Image: IE9LDd4.jpg]


Fixed. -Xalrok


RE: 4.91 Bug Reports - Erzie - 05-05-2019

====================
Type: Infocard, Effects, Equipment, Ship stats
Bug: Angurvadal weapon assignment, hitbox, and engine trail effects broken/missing, infocard unassigned for information
====================

Weapon assignment does not properly make intended nightmare silo slots heavy slots, missing secondary turret on bottom front mount, and top rear secondary turret does not turn.

Hitbox only includes middle section, and front and rear sections have no collision.

Engine trail effect missing.

infocard shows stats instead of ship information.

Cargo quantity incorrect - Needs to be 1800.

See here.

Reason the Trail effect isnt working

Edit: Talk to me for Rear Secondary turret turning error - compiling issue, fix available.

Fixed. -Xalrok


RE: 4.91 Bug Reports - Spectre - 05-07-2019

====================
Type: Equipment
Bug: Cruisers with Battlecruiser engines
====================

A/)-ACV-Ixion and A/)-ACV-Cepheus, both SRP ships from the same request (https://discoverygc.com/forums/showthread.php?tid=167500) were given the same engine as the Eidolon Wraith. However, this has caused their thrust speeds to match the parent ship, locking them at 120 m/s max instead of the usual 130 m/s max.

https://youtu.be/RPNUBVG3PFo - Ixion

https://youtu.be/mhTYrxNJ4-8 - Cepheus

Fixed. -Xalrok


RE: 4.91 Bug Reports - NoMe - 05-09-2019

====================
Type: Equipment
Bug: GRN ID in Gallic brigands base(Planet Marne in champagne)
====================

There is the GRN ID for sale instead of the ID Gallic brigands

Fixed. -Xalrok


RE: 4.91 Bug Reports - Wildkins - 05-09-2019

====================
Type: Infocard
Bug: Bret GB Forward Gun Infocard Syntax
====================

[Image: wssZj7w.png]

Issue is as-above. Something's not closed properly.

Looks like a server-side infocard override had a runaway </TEXT>, I should really be XML-validating those too... Anyway, this one should appear fixed at next server restart. ~Alex
Edit: Ran my validation script against all server-side infocard overrides, looks like this was the only one, bar one marginal case that I suspect may be a feature of the FL infocard TRA format I did not know about when I wrote the script. ~Alex



RE: 4.91 Bug Reports - Neraxon - 05-09-2019

====================
Type: Ship Equipment
Bug: Totally bugged weapons
====================

The "Invincible" Bretonian Cap, seems like to have a problem with the weapons you mount on since the last patch.
The amount of weapons mounted on the ship and the amount of weapons you can choose on the botom left on your weapon menu and also the weapon placement in that menue and in the ship itself seem to be bugged.

https://i.imgur.com/6m3dDHJ.png weapon menu part1
https://i.imgur.com/F2gQ2rw.png weapon menu part2

https://i.imgur.com/46BA6XE.png loadout part1
https://i.imgur.com/CNCpave.png loadout part2
https://i.imgur.com/5NnHnwr.png loadout part3
https://i.imgur.com/RakUrmr.png loadout part4

The Invincible class had its hardpoints adjusted in a recent patch. Please unmount and remount your equipment. ~Kazinsal