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4.91 Bug Reports - Printable Version

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RE: 4.91 Bug Reports - Vendetta - 05-27-2019

(05-07-2019, 03:26 AM)Spectre Wrote: ====================
Type: Equipment
Bug: Cruisers with Battlecruiser engines
====================

A/)-ACV-Ixion and A/)-ACV-Cepheus, both SRP ships from the same request (https://discoverygc.com/forums/showthread.php?tid=167500) were given the same engine as the Eidolon Wraith. However, this has caused their thrust speeds to match the parent ship, locking them at 120 m/s max instead of the usual 130 m/s max.

https://youtu.be/RPNUBVG3PFo - Ixion

https://youtu.be/mhTYrxNJ4-8 - Cepheus

Fixed. -Xalrok


RE: 4.91 Bug Reports - Thexare - 05-28-2019

====================
Type: Infocard
Bug: Nomads and Nomad Vagrants have the same faction description in rep window
====================

Nomads have the Vagrant description, and Vagrants also have the Vagrant description.

Fixed -Xalrok


RE: 4.91 Bug Reports - Tenseiken - 05-28-2019

====================
Type: Equipment
Bug: Light Transport Molecular Shield and Light Transport Positron Shield not available
====================

There are no "Light Transport Molecular Shield"s or "Light Transport Particle Shield"s available anywhere in the game. There is only a light graviton version. Medium and heavy transport shields have variants for the different shield types but the smallest one that reactivates the quickest after being shot out is only available in one form. This means that there is no way to adapt the smaller transports that rely on evading fire instead of outlasting it (e.g. Pelican). They have no way to adapt to the weapons from different factions outside of using a larger shield.

When I asked about this on the Angels discord, I was told to report this as a bug.


RE: 4.91 Bug Reports - nevrozac - 05-28-2019

====================
Type: Systems
Bug: Nomad Gunships in Delta
====================

This
"Nomad Gunships" in Delta with mindnone infocard and stats. The only nomad NPCs in the system were supposed to be snubs

Those are stand-ins for freighters and have freighter stats. -Xalrok


RE: 4.91 Bug Reports - Klopklops - 05-30-2019

====================
Type: Omnicron Lost
Bug: Seemingly endless spawning of Nomad snubs and gunboats (possibly during a mission?)
====================

I don't know if this is a bug or not, but it seems like there is some sort of endless Nomad snubs and gunships spawning in Omnicron Lost (around F7-9 area). Last night, there was a Core battleship just farming them for at least the length of the John Wick movie straight without leaving the system (I was watching it while just flying in circles). He warned me to back off when I tried to get closer to see why he was there for so long, so I did. I'll record it the next time I'm around that area.

They seem to drop a lot of stuff I would normally see when doing missions, like nomad missiles, mines and remains.

Not a bug. -Xalrok


RE: 4.91 Bug Reports - nevrozac - 05-30-2019

(05-30-2019, 05:18 PM)Klopklops Wrote: ====================
Type: Omnicron Lost
Bug: Seemingly endless spawning of Nomad snubs and gunboats (possibly during a mission?)
====================

I don't know if this is a bug or not, but it seems like there is some sort of endless Nomad snubs and gunships spawning in Omnicron Lost (around F7-9 area). Last night, there was a Core battleship just farming them for at least the length of the John Wick movie straight without leaving the system (I was watching it while just flying in circles). He warned me to back off when I tried to get closer to see why he was there for so long, so I did. I'll record it the next time I'm around that area.

They seem to drop a lot of stuff I would normally see when doing missions, like nomad missiles, mines and remains.

not a bug. those NPCs are there because of the invisible jumphole to omicron major. irp theyre supposedly coming in lost through the jumphole as well as protecting it. if you go to your navmap and cycle to the "Political map" you will see the exact spawn area. you can also see it for Anomaly spawns


RE: 4.91 Bug Reports - nevrozac - 05-31-2019

====================
Type: Systems
Bug: Contested systems notifications screen flood
====================

Here
This happens in multiple systems that have the contested notification. Most often I've seen in in Sigma15 and New London


RE: 4.91 Bug Reports - Wildkins - 05-31-2019

====================
Type: Equipment
Bug: BC Mitrailleuse / Mitrailleuse Reffye
====================

There are no Gallic BC Solaris / Solaris Gatling equivalents, and unlike Gunboats, Gallic IDs cannot use Sirian Solaris at greater technerf than 10%.

Fixed. -Xalrok


RE: 4.91 Bug Reports - NoMe - 06-01-2019

====================
Type: Infocard
Bug: bar tender EFL in council base, etc
====================

there is the EFL ID to sell in haut-de seine shipyard (Picardy)council base, no council ID

Fixed -Xalrok


RE: 4.91 Bug Reports - NoMe - 06-01-2019

====================
Type: Infocard
Bug: bar tender EFL in council base, etc
====================

there is the EFL ID to sell in council base St Quentin space colony (Picardy), no council ID

Fixed -Xalrok