Discovery Gaming Community
for how.much money would you pitrat a barge :D - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4)
+--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19)
+--- Thread: for how.much money would you pitrat a barge :D (/showthread.php?tid=102232)

Pages: 1 2 3


RE: for how.much money would you pitrat a barge :D - Lucky Luke - 07-23-2013

Wink
(07-21-2013, 11:51 PM)The_Lost Wrote: Oh good idea that 20%
Totally new guideline here. Strange that no one ever thought about that one before. Interesting... 20%... hmmm.

(07-22-2013, 01:48 AM)Katherine Wrote: but you would also have to account jumper/fuel,so the 20% becomes 10% Sad
@40mil should be fine
And then you'd have to take into account that it has expensive escorts, and that it's prolly gonna be pirated more than once. Maybe you should give the poor Barge some cash instead, so he doesn't miss out on his profit.

(07-22-2013, 02:49 AM).Flash. Wrote: Not every Barge has a cap 8.
Seriously!!! Owning a Barge that costs 34234 Bazillions and cheap out on a CAU 8... *facepalm* Hang on a sec while I laugh my butt off!

(07-22-2013, 08:07 AM)The_Lost Wrote:
(07-22-2013, 07:24 AM)sindroms Wrote: I would tell him to drop all the cargo and then shoot it.

LOL

That would cost him a-lot
You sure don't miss much, do ya! Tongue

Seriously! Sindroms has the right idea. There's such a huge profit when trading with a Barge, that it's only fair that the risks should be higher. Cleaning out the hold is gonna make them think twice about getting a good escort. If the pirates use cruisers and BS, then maybe it's a good idea to buff your defenses a bit. And then you'll see that a CAU 8 is actually useful. Damn! Still laughing at that! I wonder what's next. Maybe caps without heavy armor...


RE: for how.much money would you pitrat a barge :D - Reid - 07-23-2013

(07-23-2013, 04:35 PM)Govedo13 Wrote: If the Barge is not cap8 it does not take much time to kill it even in single bomber, the good thing is that GB escorts cannot effectively protect barge like they can protect transport.

Barge has 1,700,000 hull
Put a Cap8 on it, and that's 6,800,000
Assuming that they have the highest shield, that adds a regenable 100,000 shield to it. (900u/s, 12 second recharge time)

With a shield, that's 7,150,200 damage needed to be done (With recharge delay, time, etc factored in)

Barges have 800 nanobots and shield bats. With a cap8, that's 2,400 hull per nano and 300 shield per bat. That adds another 2,160,000 health to the Barge

Total hull health: 8,720,000
Total shield health: 590,200

Overall, the single bomber would need to do 9,310,200 damage before something comes to kill it

A SNAC does 22,440 hull damage per second, and 11,220 shield damage per second.

Time needed to take out shield: 52.6 seconds (Let's say 53 so it can be easy)
Time needed to take out hull: 388.59 seconds (Again, round up to 389)

Assuming that the bomber has an infinite powercore and doesn't miss a shot, it would take 442 seconds, or 7 minutes 22 seconds for a lone bomber to kill a cap8 Barge.

That doesn't seem much, but people suck at aiming, and not all bombers are fountains of infinite powercores, so it'd take longer

Although I'm probably wrong, since I suck at math


RE: for how.much money would you pitrat a barge :D - sindroms - 07-23-2013

Never calculate bomber damage based on DPS. Remember that you are at the mercy of your power regen, not your weapon cooldown.


RE: for how.much money would you pitrat a barge :D - Reid - 07-23-2013

(07-23-2013, 09:29 PM)sindroms Wrote: Never calculate bomber damage based on DPS. Remember that you are at the mercy of your power regen, not your weapon cooldown.

There's a point where everyone says it's time to stop with numbers, and my point is trying to figure out DPS based on a powercore's ability to regen.




EDIT: Fine Spazzy, you win

I'm using a Roc's stats for this. Why a Roc? Because I say so

A Roc has a core of 38,200u with a regen of 1,722u/s
a SNAC uses 27,740u per shot with a regen of roughly 5.9 seconds

Assuming the Roc's core is full when he makes the first shot, and shoots every time he has exactly enough energy

First shot: 0 seconds, remaining energy: 8,460
Second shot: 12.4 seconds, remaining energy: 0
Third shot: 17.3 seconds, remaining energy: 0

After the third shot, it's the same amount of time for every shot

It would take total 9 SNAC shots to completely drain the shield
9 shots, assuming the first two shots were to the shield, would take 133.5 seconds

It would take 66 SNAC shots to drain the hull
66 shots, assuming the first two shots were to the shield, would take 1141.8 seconds.

Overall, it would take 1275.3 seconds, or 21 minutes 12 seconds (Based on a Roc's powercore)


RE: for how.much money would you pitrat a barge :D - KaiserDietz - 07-23-2013

when pirating anytime, always use the sindrom die system. then multiply by 10 for barges.


RE: for how.much money would you pitrat a barge :D - t0l - 07-24-2013

I wouldn't pitrat a barge for anything. I mean, that just sounds absolutely dreadful, doesn't it? Truely terrifying for both parties involved. Not for kids.


RE: for how.much money would you pitrat a barge :D - Huhuh - 07-24-2013

I would ask for his ID.


RE: for how.much money would you pitrat a barge :D - Trogdor - 07-24-2013

(07-21-2013, 11:16 PM)Thunderer Wrote: I told one to give me 10. Didn't say 10 of what. After a quite short conversation, I just simply got 10 million credits. I think the pilot is still unaware I would be satisfied with 10 credits. Or maybe even 10 of his dirty pants.

Wise move. Most pirates would have justified anything else as a refusal to pay and just started shooting.

Pirates suck.


RE: for how.much money would you pitrat a barge :D - Caelumaresh - 07-31-2013

I dont have a pitrat, i have a Colonial.