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Server Moderators/Police - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Server Moderators/Police (/showthread.php?tid=103818) |
RE: Server Moderators/Police - sindroms - 08-25-2013 No. The angels seem to be less concerned about helping people, than sitting next to Erie and Manhattan, allowing people to gawk at whatever FX the admins have placed on their ship. Not too long ago we had a Zoner whale docking in NY, and we tried to ask an Angel if he could help deal with this, since there was a raid coming and we had better things to do at that point. His reply was something along the lines of "Do I look like an admin? Report him if he is doing it." RE: Server Moderators/Police - Giorgio - 08-25-2013 Then Angels should be removed if server police is going to be implemented. RE: Server Moderators/Police - Lythrilux - 08-25-2013 There's a difference to the angels we have now and angels with power. Ergo, in your example Spazzy the angel couldn't do anything, being powerless. RE: Server Moderators/Police - utrack - 08-25-2013 (08-25-2013, 11:41 AM)Lythrilux Wrote: utrack, we're secretly the same person. That's why ATTENSHUN ![]() (08-25-2013, 11:59 AM)Markus_Janus Wrote: If the administration decided to focus on forum moderation, merged the positions and increase their ranks to handle the additional workload, sure. It gives admins more time to work on mod, events, sanctions and other stuff while police would kick/ban the obvious cheaters. Not to mention the fact that admins cannot be online 24/7. RE: Server Moderators/Police - Govedo13 - 08-25-2013 https://forums.alliedmods.net/showthread.php?t=193643 This but for Disco can solve it. 10 people with unique MACs vote ban and the hacker is gone in less then 2 min. If one codes it the problem is gone. Hackers cannot be fought with ancient methods by putting people in the game to watch for them. RE: Server Moderators/Police - utrack - 08-25-2013 (08-25-2013, 03:07 PM)Govedo13 Wrote: https://forums.alliedmods.net/showthread.php?t=193643 Wow. Why anyone didn't think of it before (facepalms) This RE: Server Moderators/Police - Lythrilux - 08-25-2013 (08-25-2013, 03:07 PM)Govedo13 Wrote: https://forums.alliedmods.net/showthread.php?t=193643 this could be seriously abused though. For example, there's one rogue. A completely legit player. But the LNS don't like him because they can't shoot him down, so what do they do? They use their numbers to votekick him. RE: Server Moderators/Police - roadrunner - 08-25-2013 Actually the Judges were exatly that on a former Vanilla server. And there they did a good job. Admins were the only ones that could ban and strip rule breakers. Where Judges had limited power but could use kick and move commands. and maby afew that i forgot. And that setup did actually work. But then again we did not have as many *insert word* "weeping" players as there is here. RE: Server Moderators/Police - Luke. - 08-25-2013 I'm in agreement with Lyth simply because it just makes the server a better place. It'd probably be possible if most of the admins hadn't gone almost totally inactive. The server is in need of admins to be on more often, jumping from place to place. I don't want to sound like i'm insulting what they're doing already but attention is all it takes. People need help on a daily basis and now there are constant .ini file editors getting through the anti-cheat and causing mayhem because people don't know to just ignore them so they get bored. Anything i've admined has required constant commitment, especially when it's busy. At least one around, keeping an eye. RE: Server Moderators/Police - Lythrilux - 08-25-2013 Damn, why didn't I put a poll originally. EDIT: added a poll. |