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To ****** developer who decided that NPCs being able to kill players will be fun. - Printable Version

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RE: To ****** developer who decided that NPCs being able to kill players will be fun. - **BUDDY** - 11-03-2013

(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Lythrilux - 11-03-2013

The point is that someone has to question what on earth was going through the devs minds when they made this stupid decision.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Timmy - 11-03-2013

(11-03-2013, 10:26 AM)**BUDDY** Wrote: I didn't QQ about "being ganked or being fought unfairly" it seems to me your the one complaining, at the end of the day adapt to the changes is really not that hard, I for one prefer it this way as it doesn't seem very realistic to me that one pilot could fly in and take out 30 NPC'S without even so much as a scratch on their hull, simply makes it an actual challenge now which I for one welcome.

If you do it this way, then put 10 battleships next to planet, and give them armor like destroyers in KNF guard system for example. Then let's talk. Constantly appearing NPCs is not much realistic either. And those do, you kill one, 3 more appear. With server activity decreased, this should be fixed as well.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Lythrilux - 11-03-2013

(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - **BUDDY** - 11-03-2013

(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Trogdor - 11-03-2013

@Lyth,

One can express that sentiment without coming across as a giant [expletive].

@OP,

The devs are putting in a whole lot of work to make this mod happen, free of charge. That we even have this mod and its community, when the game is this old, is pretty much unheard of in the gaming industry. So how about you show a little more respect towards the people who make it possible?


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Lythrilux - 11-03-2013

(11-03-2013, 10:42 AM)**BUDDY** Wrote:
(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????

Yes I would, because I'm not bias. much.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - **BUDDY** - 11-03-2013

Quote:If you do it this way, then put 10 battleships next to planet, and give them armor like destroyers in KNF guard system for example. Then let's talk. Constantly appearing NPCs is not much realistic either. And those do, you kill one, 3 more appear. CONSTANTLY!

Look i see your point here but however if you are that unhappy with it rather than moan and complain and swear at dev's then perhaps realise it is only a game and either adapt or don't play anymore....simple really


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - **BUDDY** - 11-03-2013

(11-03-2013, 10:45 AM)Lythrilux Wrote:
(11-03-2013, 10:42 AM)**BUDDY** Wrote:
(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????

Yes I would, because I'm not bias.

Uh huh then why are your comments not reflecting this "fact"


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - SnakThree - 11-03-2013

Developers already contributed more than you will ever will to the Disco. So stop this crap, and provide some insightful feeback instead of whiny rants, which make you look like a sore loser.