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New scanners and docking during battle [summoning admin(s) to clear this up?] - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: New scanners and docking during battle [summoning admin(s) to clear this up?] (/showthread.php?tid=107055) |
RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - SnakThree - 11-10-2013 You shouldn't have insta repairs to return to battle either way... RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Lumik - 11-10-2013 (11-10-2013, 08:48 AM)Zayne Carrick Wrote: And you sure, that docking messages depend on your scanner range? I didn´t have time to test all scenarios, just one. I had simple scanner (8K range), other player with discovery scanner (10K range) stayed 9K away from base and me. I didn´t see him on my scanner and docked, but he could see me and saw my docking message. And sure, we can say that "it is not RP to have insta repairs". But on the other hand, for a) we have insta repairs anyway, they are called nanobots, and b) it is a game and when rules allows it, people can do it. RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Jack_Henderson - 11-10-2013 Kudos for introducing the first real money sink!!!
RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Scumbag - 11-10-2013 (11-10-2013, 09:49 AM)Snak3 Wrote: You shouldn't have insta repairs to return to battle either way... Actually theres a video on the freelancer bonus dvd that shows a ship passing through a machine that insta repairs it. RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Hidamari - 11-10-2013 Why not just have the bases themselves hooked to deal with docking messages, if sombody docks at a base, then anyone <insert distance> from the base in question will get a notification regardless of how many cool scanners there are in the game. so a battleship with a 25k scanner range still wont get a message unless hes <insert distance> from the base. We need a fixed point to base (sorry) this important measurement off, (sorry bad pun), now that Scanners are variable they can no longer be used to rely on such important data because it becomes your word against theres RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - SnakThree - 11-10-2013 (11-10-2013, 12:19 PM)Scumbag Wrote:(11-10-2013, 09:49 AM)Snak3 Wrote: You shouldn't have insta repairs to return to battle either way... And we had ships destroying solar system in the intro. So what? RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Lumik - 11-10-2013 (11-10-2013, 12:21 PM)Hidamari Wrote: Why not just have the bases themselves hooked to deal with docking messages, if sombody docks at a base, then anyone <insert distance> from the base in question will get a notification regardless of how many cool scanners there are in the game. so a battleship with a 25k scanner range still wont get a message unless hes <insert distance> from the base. This solves the situation only when that distance would be same as scanner range of the weakest scanner (8K at the moment I think). So docking player is able to see if there is or isn´t somebody who see him and then can decide if dock or not. RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Scumbag - 11-10-2013 (11-10-2013, 12:25 PM)Snak3 Wrote:(11-10-2013, 12:19 PM)Scumbag Wrote:(11-10-2013, 09:49 AM)Snak3 Wrote: You shouldn't have insta repairs to return to battle either way... Sure let's ignore arguments, it's easier that way. RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Hidamari - 11-10-2013 (11-10-2013, 12:32 PM)Lumik8 Wrote:(11-10-2013, 12:21 PM)Hidamari Wrote: Why not just have the bases themselves hooked to deal with docking messages, if sombody docks at a base, then anyone <insert distance> from the base in question will get a notification regardless of how many cool scanners there are in the game. so a battleship with a 25k scanner range still wont get a message unless hes <insert distance> from the base. exactly, so problem solved. RE: New scanners and docking during battle [summoning admin(s) to clear this up?] - Roman.Scott - 11-10-2013 Or we could just get rid of docking messages. |