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Liberty's monopol on new pilots - Printable Version

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Liberty's monopol on new pilots - Niezck - 07-27-2008

This would need a entire new rebalance of the capital systems. Starting in New York with level 1-3 NPCs is far different to starting in Alpha with rank 15+ NPCs.


Liberty's monopol on new pilots - Cawdor - 07-27-2008

' Wrote:It is supposed to be a new system with one-way jumpgates to each of the House capital systems. Once you leave it, you can never go back (unless you're able to teleport, in which case only admins should be doing that). Don't ask me how it works, or what bases or anything like that. I wouldn't tell you that much anyway. Just that it is being sorted out. With luck, it'll be gotten working for 4.85 and New York will finally stop being newbie spamfest central XD


OH GOD NOOOOOO!!!!

poor rheinland:(


Liberty's monopol on new pilots - Primus Avatar - 07-27-2008

' Wrote:It is supposed to be a new system with one-way jumpgates to each of the House capital systems. Once you leave it, you can never go back (unless you're able to teleport, in which case only admins should be doing that). Don't ask me how it works, or what bases or anything like that. I wouldn't tell you that much anyway. Just that it is being sorted out. With luck, it'll be gotten working for 4.85 and New York will finally stop being newbie spamfest central XD



YES!!!:yahoo: but the trivial stuff such as different ships for sale and balance issues can be solved in many efficient ways. One of them would be to balance the strengths of NPCs everywhere where newbs get their missions.


edit: WHERE THE MISSION WAYPOINT POINTS. not all NPCs in that area


Liberty's monopol on new pilots - Xing - 07-27-2008

let them roam in fear in omicron lost......


Liberty's monopol on new pilots - Taffic - 07-27-2008

' Wrote:This would need a entire new rebalance of the capital systems. Starting in New York with level 1-3 NPCs is far different to starting in Alpha with rank 15+ NPCs.


or the DISCO_modders could follow my suggestion - see post 15. This is easy work.

To Illustrate - So if Rhineland Civy was your chosen start you would probably start with a Hawk @ NB instead.




Liberty's monopol on new pilots - MB52 - 07-27-2008

Why not just create a new starting system that acts as a gateway. Low levels could start there and there would be noob friendly missions/mining zones for them to make money, then once they hit 30 they can head into the real world, or maybe leave whenever you like,f or people setting up chars.

In the system you'd have a jumpgate to each of the main houses, along with a few pirate faction bases. (Maybe even have NPCs in this starter system to help them get their rep set up properly before hitting the gate)

This system would be a one way system, meaning once you leave you can never get back in.

Only problem I can see is all the low levels and new players being stuck with the hackers and cheaters... but its like that anyways at Manhattan.


EDIT- Never mind it helps to read the thread sometimes before blindly commenting...


Liberty's monopol on new pilots - Kuraine - 07-27-2008

Quote:Why not just create a new starting system that acts as a gateway. Low levels could start there and there would be noob friendly missions/mining zones for them to make money, then once they hit 30 they can head into the real world, or maybe leave whenever you like,f or people setting up chars.

In the system you'd have a jumpgate to each of the main houses, along with a few pirate faction bases. (Maybe even have NPCs in this starter system to help them get their rep set up properly before hitting the gate)

This system would be a one way system, meaning once you leave you can never get back in.

Only problem I can see is all the low levels and new players being stuck with the hackers and cheaters... but its like that anyways at Manhattan.

I posted this previously, read this:
Quote:It is supposed to be a new system with one-way jumpgates to each of the House capital systems. Once you leave it, you can never go back (unless you're able to teleport, in which case only admins should be doing that). Don't ask me how it works, or what bases or anything like that. I wouldn't tell you that much anyway. Just that it is being sorted out. With luck, it'll be gotten working for 4.85 and New York will finally stop being newbie spamfest central XD



Liberty's monopol on new pilots - timmychen - 07-27-2008

What about NPCs and level of difficulty of missions? Missions get gradually harder in this order:

Liberty <--Easier
Bretonia
Kusari
Rheinland
Border Worlds (not sure where in particular) <--Hardest

So if they have the ability to go where they want, how will missions be changed?


Liberty's monopol on new pilots - Ollmann - 07-27-2008

' Wrote:Just to clarify, it would go like:

1. Manhattan
2. New London
3. New Tokyo
4. New Berlin
5. (1.) Manhattan
...
and all over again.

It could be compared to the four seasons of the year. Each colony would get its fair share of newbies.

Would New Paris (or something like that) be in it? If this update comes with 4.85?


Liberty's monopol on new pilots - Taffic - 07-27-2008

This idea kinda reminds me of a modified Alexandria from Void.

Am I aloud to mention that name;)