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Can't decide between transports - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Can't decide between transports (/showthread.php?tid=107771) |
RE: Can't decide between transports - sindroms - 11-25-2013 I'd suggest not being greedy and grabbing something with a CM slot. Survival > Raw profit. The I'ane and Gallic Train are good enough candidates with the right IDs. So are liners. RE: Can't decide between transports - Tankman - 11-25-2013 (11-25-2013, 06:50 AM)Thargoid Wrote: It can take a Nova/SNAC and receive no hull damage at all, makes no sense, and its hull is tiny compared so some other 5Ks/liners, it's OP. 1. It makes sense, cargo pods aren't part of the main hull. 2. Yep, I've played Pirate chars before. If you can't kill something then learn how to, don't go around and QQ for nerf. RE: Can't decide between transports - Pavel - 11-25-2013 As already said, if you want better protetion and firepower, go for Bison, if you want just max profits, stork is the way to go, better escape abilities - some fast thrust speed medium transport with CM, Behemoth, Mammoth, Big Dragon, Percheron, Firefly, Heron... Actually Heron has thrust speed 20 m/s, faster than cruiser/gbs afaik, CM slot AND cargo pods... It isn't bad choice. RE: Can't decide between transports - Govedo13 - 11-25-2013 (11-25-2013, 10:42 AM)Tankman Wrote: 1. It makes sense, cargo pods aren't part of the main hull.Then it would make sense to nerf it hull points together with the nanobots since the said main hull is small part of the whole ship. Logic? (11-25-2013, 06:50 AM)Thargoid Wrote: "It's not OP if it's beneficial to me".The hilarious part is that it is not beneficial for anyone, everyone and his dog are flying storks instead of the various house transps- it cuts on the immersion and on variety of the game. About killing Stork- it is np if you know how to do it but it is still harder then the house transps in the same class- it requires additional sub-targeting and proper aim nothing more. RE: Can't decide between transports - SnakThree - 11-25-2013 Mastadon is way tooooo big, plus it gets stuck on lanes if you are using auto-dock while AFK/alt-tab trading. Stork is good choice. Battletransports are fun choice. RE: Can't decide between transports - Boldimore - 11-25-2013 (11-25-2013, 12:33 PM)Snak3 Wrote: Mastadon is way tooooo big, plus it gets stuck on lanes if you are using auto-dock while AFK/alt-tab trading. Noted!
RE: Can't decide between transports - Tankman - 11-25-2013 (11-25-2013, 12:09 PM)Govedo13 Wrote: Then it would make sense to nerf it hull points together with the nanobots since the said main hull is small part of the whole ship. Logic?:| Just because something is smaller doesn't mean it isn't armored. (11-25-2013, 12:09 PM)Govedo13 Wrote: The hilarious part is that it is not beneficial for anyone, everyone and his dog are flying storks instead of the various house transps- it cuts on the immersion and on variety of the game.*roflcopters* You have no idea what you are talking about do you? I see PLENTY of house transports around. RE: Can't decide between transports - Boldimore - 11-26-2013 (11-25-2013, 10:17 PM)Tankman Wrote: :| |