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Battleship Inferno - Printable Version

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Battleship Inferno - mjolnir - 08-02-2008

sure make capship infernos outcast-only...

only think you need is to introduce shield busting pulse turrets for corsairs.

And shield busting "civilian" turrets for houses.



Battleship Inferno - Panzer - 08-02-2008

Moar variety!

All houses should have developed their own shield trashers by now.


Battleship Inferno - bluntpencil2001 - 08-02-2008

To be honest, Infernos aren't necessary for battleships... my own doesn't use any at all and gets on decently.

Then again, armour IS necessary...


Battleship Inferno - ScornStar - 08-02-2008

Armor isn't neessary unless your shields are down. Which infernos help make possible faster. The only reason why any of these "specialized tools" are needed universally is that players here dont respect the RP around Capships like they do fighters.

By that I mean RP is more of a trial by fire to get the cap you want than for the accual story. I have learned that reguardless of RP on this RP server that I cannot get something I RPed for because it would be a bad example.

In fact the words were admin was not giveing "a unlawful will not get a lawful capital ship because it would set a bad example." Yet there are HF LABC and Outcast Britonian Battleships as well as Kusari built Outcast ships. No I know I tred on dangerous ground and the flames are risked here but, I dare say the ships and admins in question are all "friends" I may be wrong. But I read these forums alot and have noticed a sort of net work here.

I will not mention their names as I hope they can see I am not trying to start a flame war just pointing out that there is a close curcit here for some and a more open RP net for others. This has caused some bitterness with out a doubt.

Now if those same folk adhered to only what the info cards say many of thier threat levels in PVP would deminish dramaticly.

I tried to adhere to all info cards when I first got here and only use RP reasons for stuff but in the end it seems that its all politics and I found that when your the only one doing it, it is no fun to be killed in every battle. So, when you can't beat them you join them, and now I can make a reasonable stand for my self in battle.

Sad but true.

Now as I have read like all of the cap info cards out there they are balanced if everyone respected what they said. Some have numerical advantage(purchase cost), some have armor advantage, some have weapons advantage, some have ZOI advantage, some have the contacts advantage, some have the trade advantage (money makeing), some have the diversity advantage.

Each advantage is balanced by a disadvantage, the Outcast have Uber strafe, money and contacts. Corsairs have better armor, cheaper ships, and shield busters turrets(fighters).

Junkers have massive ZOI and contacts.

Xenos very cheap ships(numerical superiority)

Im not hitting everyone and thier advantages but thats just a few off the top of my head.

So, the capship info cards will not work unless EVERYONE does it and pursecutes the ones who dont much in the same way as Outcast destroyers are pursecuted by everyone (even Outcast)for "improper use"

Maybe an armor registry, and a inferno registry, and a mortar and so on. Or maybe we could just lighten up a little and focus on RP instead of being a police server full of tattle tails and equipment cops.

If some one has an Rp that sound more thought out than off the top of thier head, thier good and as long as its the same RP the next time it comes up and not some inconsistant thing thats equates to an excuse.

Now since I called other folk's ships out but not thier names I hold my own feet to the fire.

The Harvesters have RPed for everything we have. My gunboat has order cannons and missle turrets, and an inferno, and Nomad weapons.

Reason 1 there are no Harvester turrets.

Reason 2 we assimilate some tech as we go. There should be nothing wrong with factions increaseing thier patameters as they RP, we are on EVERYDAY.

Reason 3 We have contacts among Junkers who are friendly with us and most likely willing to sale other tech to us. We pay well.

Reason 4 We are no bound by any nationalistic pride thing that some are thus we are not self limiting.

How is this balanced? Play one for 15 minutes and you will see enemies are not in short supply. We dont get to exspand much as we have many predators out there to keep our numbers low.(this is fine its how I intended) i routinely fight battle that are 5 on 1 against me. Thats fine I would exspect this from folks who hate or fear maneating machines.

Now I dont know if others restrict thier selves or use RP as justification for haveing thier gear but, if you dont you should.

I think officailly keep these thing universal as a reversal of the current situation would be chaos and bring alot of unneeded grief for players and just start haveing some RP reason for it.

Example the metal starved Outcast should have damned good RP for cap armor 8, it cost METAL and then we could use the argument that Corsairs should have damned good RP for inferno cannons.

Until then the answer that leaves the fights to fight is let sleeping dogs lay.

This is not a flame at anyone but I wanted to use examples that I know some of the older player will know about and get your gears turning as to wether this is worth the battle.

I for one think we have plenty of restrictions now. Lets not restrict the fun and PVP is fun. Just dont let it be the guideing force in one group while useing it as a means to stifle anothers RP. (Sign or die registries)

Or have Admin monitored registries for all equipment thats non vinella.

I like more veriety too but Im sure Igiss is very busy already and we have like 10 major request a week. Some stuff we are just going to have to lighten up or tighten up.

Lightening will let us focus on RP more and give the Admin more time for cheaters.

Now I know I started to ramble so, in short lets leave it alone.


Battleship Inferno - Magoo! - 08-03-2008

I agree with Zapp.

After all, the Inferno advented the developement of the larger versions, clearly built by the Outcasts. So what sets the larger versions apart from the smaller one? The fact that they're so in-demand by all the... Cap... Bad people that it would seem only logical so as to avoid an angry mob assailing the forums? Nay! It is OORP. It's just the amount of people wanting them that keeps them up for grabs. Same argument for Order tech.

Oh! About the Zoners. You don't see a SN being sold on FP 4 in Magellan. So when you say, "Zoners are free for all! Up for grabs by anybody!", take into consideration which FP you have to fly to to get that tech. I don't like seeing a Navy pilot flying through the Omicrons saying, "OHAI! im vziting the zoners, k? there ffa, lolz." Or... Say, a Rogue flying for an armor upgrade (sure, its sold in Cassini, but for the purposes of this example) "Ya. Teh zonerz? Ya. I visit them in delta. They lyke us there cuz' they're nootral. Ya. Free for all? Ya."

Just my kibbles and bits... Or... That might be a little bit weird. My two cents.:P


Battleship Inferno - chopper - 08-03-2008

No, actually, I don't even use any capital ships, so that's not the reason why I said it should be universal.
I only use fighters and bombers.

I see your point, but it just can't be.



Battleship Inferno - MB52 - 08-03-2008

Well, its good to get both sides of the debate, thats for sure but the thing is, if a navy ship were to strictly follow that reasoning, what are they left with? Basically the only weapons available are liberty primarys and missile turrets. Doesn't say much for variety, cant even use Cerbs since they are Reinland guns.

On the other hand, it is slightly OORP. Maybe if we are lucky the next version will add "big guns" for the rest of the factions, besides the Outcasts and Order...


Battleship Inferno - Snapp - 08-03-2008

' Wrote:Quick question, are these weapons free for all or limited to Outcasts? I know the Fighter version is outcast only but what about for capships?

I dont really want to go and purchase a set and then be considered OORP or anything like that...

Was wondering that myself, as my ship thats using them is an Osiris.

Quote:*the "weak" osiris able to mount mortars and cap 8 armour*

*it could roleplay its technological advantage. - however, being outnumbered most of the time and forced to rather covered operations*

*too bad, we lack the will/courage to actually try that way out.*

I have Cap Armor VI, 2 Inferno's, 1 Heavy Mortar, Train cruise disruptor, and the rest order/corsair made Solaris turrets.

Quote:*take into consideration which FP you have to fly to to get that tech.*

@ Magoo, not to nitpick, but Freeport 4 in Magellan is an IMG base. Not sure how that happened *same puzzled look as when i first found that out*, cuz i remember it being a zoner freeport in vanilla. You do have a point with the quote though.


So...... Yay or Nay on an osiris mounting inferno's?


Battleship Inferno - chopper - 08-03-2008

Concerning the rules it's definitely "Yay".
As for (OO)RPness, you have to figure that one yourself.
If you think it's not OORP, then it's not, and you can use it.
If you think it's OORP, then don't use it.

:)


Battleship Inferno - Primus Avatar - 08-03-2008

' Wrote:Concerning the rules it's definitely "Yay".
As for (OO)RPness, you have to figure that one yourself.
If you think it's not OORP, then it's not, and you can use it.
If you think it's OORP, then don't use it.

Now that's reasonable. If you can explain it to yourself than you will no doubt be able to explain it to others.