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Restrict capital ship usage | Roleplay required - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Restrict capital ship usage | Roleplay required (/showthread.php?tid=109493) |
RE: Restrict capital ship usage | Roleplay required - Veygaar - 01-01-2014 (12-31-2013, 09:29 AM)Thargoid Wrote: Server wipe! I'm down for a reboot ![]() * Veygaar already lost his toy. ...What if once a year everything was lost? RE: Restrict capital ship usage | Roleplay required - Freeroamer - 01-01-2014 That will fix the problem with CAU8 LACs Ganking my Poor Merc Bomber RE: Restrict capital ship usage | Roleplay required - Trogdor - 01-01-2014 (01-01-2014, 04:24 AM)Veygaar Wrote:(12-31-2013, 09:29 AM)Thargoid Wrote: Server wipe! That would kind of trash everyone's longstanding roleplays. "Sacre bleu Jean! I told you to fix that toilet on deck twelve! Now Ze ship has explode and we fly ze starfleur!" RE: Restrict capital ship usage | Roleplay required - Kazinsal - 01-01-2014 I've had the idea of "must SRP all capitals" in my head and in the chats I'm in for a while now. Please make this happen. (01-01-2014, 04:55 AM)Trogdor Wrote: "Sacre bleu Jean! I told you to fix that toilet on deck twelve! Now Ze ship has explode and we fly ze starfleur!" Better RP than most capital ships out there. RE: Restrict capital ship usage | Roleplay required - Trogdor - 01-01-2014 No. Nononono. :< We don't want to do anything that might drive people away from the server. Including me. > : ( Surely there is a better option for improving roleplay quality than, 'well, we just won't let you fly the ship you want until you can prove you're "worth it".' RE: Restrict capital ship usage | Roleplay required - Markus_Janus - 01-01-2014 Sure restrict all ships in this way, not just capships.
RE: Restrict capital ship usage | Roleplay required - Sabru - 01-01-2014 (01-01-2014, 05:39 AM)Trogdor Wrote: No. Nononono. :< We don't want to do anything that might drive people away from the server. RE: Restrict capital ship usage | Roleplay required - Croft - 01-01-2014 What about a compromise? Have a number of freely available caps and some high value RP caps as restricted, not being a cap pilot I don't honestly know what would be high value. RE: Restrict capital ship usage | Roleplay required - Sabru - 01-01-2014 (01-01-2014, 03:29 PM)Croft Wrote: What about a compromise? Have a number of freely available caps and some high value RP caps as restricted, not being a cap pilot I don't honestly know what would be high value. to adapt croft's idea: keep cruisers freely available and restrict battleships and carriers. RE: Restrict capital ship usage | Roleplay required - irritinus - 01-01-2014 restrict caps for a while so nobody can buy then but who has one can keep it then so the prices get higher of them on the market and people who dont have a cap of a faction have to go and play a smaller ship or collect more money to buy it of a other player for a high price throw everything away? no then I am one of the people that will leave the server because I worked hard to get some caps ( I am also somebody that lose sometime a char so has to work to get it back ) but if you stop the sale of caps at the npc bases then there will be maybe some interesting happen |