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Bounty Hunters Gone Wild - Printable Version

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Bounty Hunters Gone Wild - Raekur - 08-04-2008

As far as rogue BH's go consider the following.
Every other faction has some controlling group to manage them.
This is achieved though ownership of that factions guard system.
Guess which Guard system is unowned?
There is no controlling group for the Bounty Hunters at this time because no individual BH group has the right currently to tell other BH that they are out of line. That is why independent players that want to fly around simply killing everything that moves choose BH as a faction.
A request for ownership was made to purchase the Omega-56 system, the reply from an admin that was received, "we are dealing with other issues right now that are more important like faction requests".
I understand the admins position on this and have no issues with it but until any single group has control of that system, this problem will continue and there is not much that can be done about it.


Bounty Hunters Gone Wild - Baltar - 08-04-2008

' Wrote:... but, I think this is better addressed by fixing the players in question and not accuseing all BHG of PVP whoreing. In fact most BHG I fight, I start it. Lawful camping outside a Junker base is bad for bussiness no matter how you look at it.

I've tried that route ... I've filed more than one violation report on this behavior ... they get ignored.



Bounty Hunters Gone Wild - worldstrider - 08-04-2008

Interesting points.

I'd just say this, a particular bounty hunters could be on passable terms with any Junker. Maybe he never takes bounties on Junkers and respects their turf. That's not unbalancing the game.

But bounty hunters would be the equivalent of a mixed marriage in the South in the fifties--not a great match and not much incentive to pursue it.

And the "we're building two battleships" thing keeps coming up from nowhere but we aren't. We have approached another faction to defend us if we start getting smothered--THEY have battleships.

I've been flying the .:j:. thing awhile and has anyone seen me trying to take over and destabilize Sirius and Junkers? Usually I am in an armored transport or collector.

I'm not trying to "redefine all Junkers"--just playing mine and in tandem with a few others who like the concepts.


Bounty Hunters Gone Wild - Rudo - 08-04-2008

Funny question about Junker legal/illegal RP:

I've been 'pirating' inside the houses, but going after targets that by their own actions fall outside defensibility by local militaries and police -- this means unaffiliated pirates, lawful traders hauling illegal/embargoed goods, and outright smugglers. Mercs are frequently on the menu too, but generally all I can ask for is their nuclear mines. BH tagged ships would be if they weren't all in battlecruisers or part of a faction I absolutely do NOT want to antagonize (RP and OORP). I also leave tagged allies and in-RP useful allies alone.

I've been shooting for a 'Boondock Saints' approach to piracy, and so far it's been getting amusing (mixed) results. RM snickers quietly over it, while ignorant Liberty independents trumpet blanket generalizations about taxing. Earlier I was in a competition with a RM officer chasing down a Slaver -- he wanted to shoot him, I wanted to extort him. (The guy kept F1ing out, neither of us won.)

Now, as I generally leave legal traffic alone (unless someone wanders too far from where he ought to be) and routinely shake down other illegals and shady characters for profit and/or deterrence, what side of the law would most consider my 'Junker Policy Enforcement Agent' character to be on?


Bounty Hunters Gone Wild - ScornStar - 08-04-2008

' Wrote:Funny question about Junker legal/illegal RP:

I've been 'pirating' inside the houses, but going after targets that by their own actions fall outside defensibility by local militaries and police -- this means unaffiliated pirates, lawful traders hauling illegal/embargoed goods, and outright smugglers. Mercs are frequently on the menu too, but generally all I can ask for is their nuclear mines. BH tagged ships would be if they weren't all in battlecruisers or part of a faction I absolutely do NOT want to antagonize (RP and OORP). I also leave tagged allies and in-RP useful allies alone.

I've been shooting for a 'Boondock Saints' approach to piracy, and so far it's been getting amusing (mixed) results. RM snickers quietly over it, while ignorant Liberty independents trumpet blanket generalizations about taxing. Earlier I was in a competition with a RM officer chasing down a Slaver -- he wanted to shoot him, I wanted to extort him. (The guy kept F1ing out, neither of us won.)

Now, as I generally leave legal traffic alone (unless someone wanders too far from where he ought to be) and routinely shake down other illegals and shady characters for profit and/or deterrence, what side of the law would most consider my 'Junker Policy Enforcement Agent' character to be on?

Unlawful like a vigilante. Like Batman, he's unlawful but attacks other unlawfuls.


Bounty Hunters Gone Wild - rhodes - 08-04-2008

Baltar, I agree with you on the fact that there should be one set of rules for everyone, but that is impossiable. Lawfuls and unlawfuls are very different so no one set of rules can work for both. And all those times where you have seen bounty hunters near rogue/dragon/hacker bases, you should have reported them. But a hunter outside of a junker base is a different story because, like i tried to say before, junkers aren't really unlawful. They are mixed.

And scornstar, i pass through sig 13 quite often, and when ever i go through there what i mentioned above is what i see. Traders who go through jump holes they shouldn't know about, Bounty hunters attacking pirates with out saying a word, pirates saying 2mil or die. Only a few people in the system even try to rp. All the others are there to pvp and power trade. Yes this is generalizeing but thats all one can do when desribing a system. And I didn't say everone there doesn't rp but they are highly outnumbered by the people that don't.


Bounty Hunters Gone Wild - chovynz - 08-04-2008

' Wrote:Okay topic moved, stay flame free or I'll lock it.

Pirates only get sanctioned for being white with the law, so if these folks we're farming NPC's and not getting shot at, impossible, there's something we could do.

If I may Baltar (and Del), I think Del actually misunderstood what you said in your first post.
AND there was more important information in your 2nd post as well, which you left out of the first.

He didn't deliberately dismiss what you said. Just said something on a different track which does have
relevance to the larger issue, but not specifically to the one you brought up here regarding BH.

Can I recap? Correct me if I'm wrong, mistaken or left anything out.

1. Your character (in this issue) is a pirate. You operate out of Sigma 13 - Yanagi.
2. You undocked or came home (Yanagi) to find BH camping and killing Junkers.
3. The BH told you that the Yanagi Junkers had hired them. Yet they were camping Yanagi killing Junkers.
4. They attacked you? (I think the ship types doesnt actually matter, fighter or capship - it's irrelevant. Lets look at the behaviour of the BHs.)
5. They also had an Outcast around. Do you know if they were in group?

Lets also look at how your reports and "complaints" can have more effectiveness. What is it that could help?
Do you have screenies? Is it the way you are wording something? Can you be clearer in your wording?
Are they being sent to the right people? (For example, can a formal INRP complaint to the Bounty Hunter
Guild help with this situation? After all, they are responsible for the Bounty Hunters.)

Do Forum complaints (like this one) help anything?

Do you want BH nerfed? Or do you want better RP from BH?
How can these things be improved? Could DW or BHG do something about the OoRP BH?
I suspect the troublesome BHs are either not part of the BHG faction, or they are not aware of
what they are doing.

I said that stuff about Junkers, because people think they are Criminals, and shouldnt have anything to do
with BH. But I counter that with Junkers are Semi-Legal, and so BH have just as much possibilty of docking
on Junker bases. But they need to remember that Junkers DO deal with Criminals daily and it is a hostile
environment - I don't mean rep wise - to enter. I mean literally, if they dock on a Junker base
(which I maintain that they can do) then they better make sure that the criminals and pirates ON the base
wont take them out - i.e. display of force and intimidation tactics.

But this is something that has to be left up to the individual BH because that mechanic isnt possible ingame.

What I was saying is that as a Junker, I am willing to deal with BH and police and crims. I wouldnt let the
other hand know what I'm doing. No one unlawful would see me dealing with a BH, and no one lawful would
see me dealing with Outcasts/Rogues/Corsairs. I would make sure there is no neural net trail either.
Nothing illegal can be traced back to me. Hence I would be seen as "lawful and just a scrap dealer or debris
field worker" by the appropriate people. And because of that I could quite easily gain contacts with Bounty
Hunters. Yes I could use Mercs but those are harder to trust to get the job done. So I would make sure that
the BH think of me favorably, so that I can use their services.

Did you ask them ingame what they were doing in PM? Could they have been fixing their green rep so that
it is red? Remember that most OoRP BH would attack any unlawful, without having a bounty. Coupled with
the misunderstand that Junkers are unlawful, can you see how easily BH mistakenly do things?

That's why I brought Junkers up, not because anyone was a Junker player, but because all of this happened
around a Junker base. That being said, in RP, the Junker base would've told the BH to stop firing in their 5K range.

(I think I just convinced myself that BH shouldn't be around Junker bases, despite what I was saying before):D

Tink: I think I am guilty of trying to redefine Junkers. I'll try to curb that.

Recon: Baltar, I agree with you on the fact that there should be one set of rules for everyone, but that is impossiable. Lawfuls and unlawfuls are very different so no one set of rules can work for both. And all those times where you have seen bounty hunters near rogue/dragon/hacker bases, you should have reported them. But a hunter outside of a junker base is a different story because, like i tried to say before, junkers aren't really unlawful. They are mixed.

Then maybe it's time we brought out specific rules for unlawful and lawful types? Stating those specific differences? And splitting the PVP / RP rules further so that it's more clear?

I think new people need examples what what is bad RP and behavior rather than leaving open to interpretation. Lets face it, rules are made for our protection, and if they are written the right way, then it leaves it open for creative and good RP, while being clear about what is NOT allowed (base camping to farm NPC's for example.)


Bounty Hunters Gone Wild - Baltar - 08-04-2008

Ok folks ... I give up ... lets just have a free for all. To heck with rules ... to heck with role play because it really doesn't exist.

Bounty Hunters ... go ahead and capwhore all you want ... nobody's gonna stop you. We pirate cannot challenge you because we're limited (by server rules) to gunboats.

Traders ... keep moving cargo as fast as you can so you can buy your battle cruisers to hunt pirates in.



What you guys are not getting is that this is NOT ABOUT JUNKERS. Yanagi is a simple example of what's going on. If you treat Junker bases as a place anyone can dock at ... like a Freeport ... then you gotta treat it that way. But who cares anyway. You got folks out there that just wanna pull the flipping trigger.

Congrats folks ... we've killed role play in favor of a PVP fest.



And I have reported Bounty Hunters for docking at unlawful bases (even non-Junker bases) ... and they go unanswered. Hence the creation of this thread ... I'm frustrated.

Now ... I suppose its time for me to start trading like a mad fool until I can buy my OWN battleship ... maybe an Osiris. Then we'll be working toward a capship server. Can't pirate in anything larger than a gunboat ... but you can sure hunt pirates in anything you want.



Bounty Hunter = fly anything, go anywhere, dock anywhere, kill anyone. Sounds pretty much like PVP to me. Calling it role play is just finding an excuse to justify what you do.


Bounty Hunters Gone Wild - chovynz - 08-04-2008

So your going to fly off the handle instead of conversing?
Ever thought that is why your "complaints" get ignored?
From what I've seen your "complaints" take the form of forum trials.
Just like this one.

This is not an attack. It's a possible idea as to why your previous reports and
complaints have been ignored. I still respect you as a damn good RPer.

Quote:
Quote:Recon: Baltar, I agree with you on the fact that there should be one set of rules for everyone, but that is impossiable. Lawfuls and unlawfuls are very different so no one set of rules can work for both. And all those times where you have seen bounty hunters near rogue/dragon/hacker bases, you should have reported them. But a hunter outside of a junker base is a different story because, like i tried to say before, junkers aren't really unlawful. They are mixed.

Then maybe it's time we brought out specific rules for unlawful and lawful types? Stating those specific differences? And splitting the PVP / RP rules further so that it's more clear? I think new people need examples what what is bad RP and behavior rather than leaving open to interpretation. Lets face it, rules are made for our protection, and if they are written the right way, then it leaves it open for creative and good RP, while being clear about what is NOT allowed (base camping to farm NPC's for example .)

What is your opinion on these things?


Bounty Hunters Gone Wild - chovynz - 08-04-2008

Edited my post. please refresh.