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[AI] - More than toasters - Printable Version

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RE: [AI] - More than toasters - Remnant - 02-12-2014

Ditch the warships, and ditch the passive hostility. (I call it that, although i'm sure you'll argue otherwise)
People will slowly begin to be more accepting.
In turn, people will perhaps begin to allow other opportunities to come up with the AI.

Big ships are merely a cosmetic which as you can see.. Has rough reproductions.


RE: [AI] - More than toasters - Haste - 02-12-2014

I find your lore document very.. Well, difficult to read through. Lots of screenshots of exploding things and clipping AI cruisers. I might have missed it as a I scrolled through, but is there a summary anywhere like other faction info pages often have? Neatly ordered information, history, what goals the faction is working towards, that kind of stuff. I'd like to figure out what you're trying to be, but this lore document isn't much help.

From what I've seen in-game and on the forums, you roleplay rather human-like and somewhat individualistic (which seems a big contrast with your faction name - the Consensus) AIs. I'd personally like to see more mystery, more alien traits. Explore your relations with the Nomads, perhaps? And by that I don't mean writing about how you're a race of super-machines that are the arch-nemesis of the Nomads (as if the entirety of humanity wasn't enough, y'know), but perhaps the opposite instead.

The decisions made by the faction seem like they could've just as easily been made by a small group of stranded human beings basing out of Gammu. To me, that doesn't seem like a good thing.

Whatever you do, it'll be difficult for you to become anything but an easter egg taken too seriously.


RE: [AI] - More than toasters - HassLHoFF™ - 02-12-2014

(02-12-2014, 06:33 PM)Haste Wrote: I find your lore document very.. Well, difficult to read through. Lots of screenshots of exploding things and clipping AI cruisers. I might have missed it as a I scrolled through, but is there a summary anywhere like other faction info pages often have? Neatly ordered information, history, what goals the faction is working towards, that kind of stuff. I'd like to figure out what you're trying to be, but this lore document isn't much help.

From what I've seen in-game and on the forums, you roleplay rather human-like and somewhat individualistic (which seems a big contrast with your faction name - the Consensus) AIs. I'd personally like to see more mystery, more alien traits. Explore your relations with the Nomads, perhaps? And by that I don't mean writing about how you're a race of super-machines that are the arch-nemesis of the Nomads (as if the entirety of humanity wasn't enough, y'know), but perhaps the opposite instead.

The decisions made by the faction seem like they could've just as easily been made by a small group of stranded human beings basing out of Gammu. To me, that doesn't seem like a good thing.

Whatever you do, it'll be difficult for you to become anything but an easter egg taken too seriously.

Good question. Yes, I am also some unhappy with it. I just decided to summarize and integrate it into our wikipage.

And yes we also going to focus much more on the mystery part, just ticking a bit the current GMG incident. It may be not what it seems to be. Tongue


RE: [AI] - More than toasters - Arbitrator.Intelligence - 02-12-2014

Well at least your trying HasslHoff. And that I wont ever argue against. But I think AI's need to act a little more unique. Maybe we wont be as underestimated as much.


RE: [AI] - More than toasters - HassLHoFF™ - 02-12-2014

In fact the AIs are unique. And it will be more improved. Time will tell and time will change...


RE: [AI] - More than toasters - SnakeLancerHaven - 02-24-2014

No problem, after Sovereigns arrival people stopped calling the AIs Toasters (sun) (devil) Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Prepare!!! Smile