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Admin Notice: New in-game user commands allowed - Printable Version

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+--- Thread: Admin Notice: New in-game user commands allowed (/showthread.php?tid=11217)

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Admin Notice: New in-game user commands allowed - chovynz - 08-13-2008

Whats teh bank command supposed to do?
Reply, YUS Dopa! reply wud be gud!


Admin Notice: New in-game user commands allowed - n00bl3t - 08-13-2008

' Wrote:These commans are now available to use for everyone:
  • /set diemsg <param>
  • /set diemsgsize <size>
  • /set chatfont <size> <style>
  • /ignore <charname> [<flags>]
  • /ignorelist
  • /delignore <id> [<id2> <id3> ...]
  • /ids
  • /id
  • /autobuy <param> [<on/off>]
  • /ping
  • /ping <charname>
  • /ping$ <client-id>
  • You probably know these already:
  • /i <charname> or /invite <charname>
  • /i$ <client-id> or /invite$ <client-id>
Tutorial:
http://discoverygc.com/forums/index.php?showtopic=21642

Hope they help you out there...;)

Noted. Thank you.

' Wrote:i only wish givecash command...with special button on trade ships :P

/signed.

A bank command would be nice as well.

(Jeez, I'm asking for a lot.:P)


Admin Notice: New in-game user commands allowed - Baltar - 08-13-2008

' Wrote:Whats teh bank command supposed to do?
Reply, YUS Dopa! reply wud be gud!

Bank comand allows you to open an account, deposit cash and withdraw cash ... and the best part ... you can share the account with whoever you like. No more need for bank characters or dropping credit cards in open space. No need to request others to do a transfer for you (works only with cash ... not equipment).

Create an account and deposit cash ... tell your faction members the account name and password ... they can all deposit (no need to wait for the bank to login) and you can withdraw as needed.

Another neat thing about the bank command. When a faction wants to purchase a system ... they just tell admins which account to pull the cash from.

Drawback: Gotta watch those cash farmers.



Admin Notice: New in-game user commands allowed - kindred - 08-13-2008

Cash stacking can be prevented with a 500k minimum per transaction.
A new character comes nowhere close to that amount,


Admin Notice: New in-game user commands allowed - Novakiller - 08-13-2008

they are too useful

thanks:)


Admin Notice: New in-game user commands allowed - 13CentKiller - 08-13-2008

I can only get the ping one to work.

And I don't like it...

It tells me 476ms, Fluxing 55ms, Loss: 6% and Lag 7%

Epic Fail:(


Admin Notice: New in-game user commands allowed - Geisha_Maiko - 08-13-2008

"It is back already. /l Type blue"

Does this make the 'Local' chat permimate blue or does it have to be retyped with every chat?

And what is the example?

/l Type blue Hi everyone, how are things?





Admin Notice: New in-game user commands allowed - CatDog - 08-13-2008

The /l command chat is only visible for players in scanner range , and yes it has to be retyped for every chat .


Admin Notice: New in-game user commands allowed - Leo - 08-13-2008

/signed

Bank account would be really nice:)

~Leo

P.S. YAY AUTOBUY!


Admin Notice: New in-game user commands allowed - Jinx - 08-13-2008

a non char based bank account would have an advantage and a disadvantage...

the current sanction system is mostly based on the one character that is affected. - so when a trader F1, he is sanctioned by having his money taken away from this char.

when a simple command can "store" the cash on a virtual char, - any trader might simply always put ALL his money onto that account, - its safe there... AND he would have a REAL excuse not to pay up pirates.... cause he would really not have cash at that time, on that char. ( or the other way round, pirates might demand a trader to draw cash from the shared account, which they "suspect" exists - even if the char might not have such a shared bank account ) - a lot of uncertainties there.

so - whos cash would be removed in the case of a sanction?
how can pirates pirate traders that have no cash on their char?