![]() |
|
No Man's Sky - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +--- Thread: No Man's Sky (/showthread.php?tid=119462) |
RE: No Man's Sky - Savas - 08-22-2014 Great concept, but the 10-man dev team behind this might be way in over their head, which ought to warrant caution. RE: No Man's Sky - Omicron - 08-22-2014 (08-22-2014, 11:33 AM)Toji-Haku Wrote: This is why I like consoles, because I can buy a console and don't put additional money (except for new pads) into it for years. I honesty don't care about graphics as well, that's my point. I don't say that PC is bad, but it is not for my (non-existing) wage, as a university student. I understand your POV. I preffer to temporarily suffer those non-otpimized new games and instead enjoy mods (disco!) and greater functionality of my PC over any console out there. Still, considering this is forum concetrated around a mod to PC-exclusive video game, you're somewhat making a martyr out of yourself in this thread. No offense intended. RE: No Man's Sky - Recursive - 08-25-2014 (08-22-2014, 02:29 AM)Tenacity Wrote: Everyone's trying procedural generation now. All started with the infinity space project (some cool vids out there of that one, but I doubt it will ever release). I think star citizen is using something similar as well. Actually, it all started with old roguelikes and other randomly generated dungeon games. But yeah looks cool, will keep an eye on it. |