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Molly issue - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Molly issue (/showthread.php?tid=12244) |
Molly issue - Dieter Schprokets - 09-19-2008 ' Wrote:I think a number of us felt something was lost with the Treaty of Dublin, insofar as that reflects all Mollys. It seems like resolution was reached far too quickly after such a long conflict, and it removed a major point of tension in Bretonia. What Trevelyan said. We need lawful mollys, and unlawful ones. Two player factions: One ID "Molly Republic", the other the old Molly Tag, Pirate ID. Molly issue - mjolnir - 09-19-2008 The peace treaty killed of Mollys as player-interesting faction... that's a fact. Who would want to play Mollys now.. they don't do anything... fight corsairs if they come to bretonia yes.. that doesn't happen that often... and you are better to join BAF if you want to do that.. Molly issue - Bjorn - 09-19-2008 Thanks to all for feedback, please keep it coming. Molly issue - Hyperion - 09-19-2008 First, i thought that the seperate molly factions is a good idea, but it is not. Why? i just quote Igiss from an earlier discussion- i hope he will not mind :$ Quote:... So, if they become lawfull, bretonia will have no future, except if a 3. pirate faction comes - maybe a few corsair or outcats bases in bretonia, or a new pirate faction. Molly issue - Stoat - 09-19-2008 The Mollies should be factionalised. The UoG treaty was with the UoG, not all Mollies, as far as I was aware. Any Mollies that don't want to tow the Bretonian line should be more than free to stir up a little "dissent". Kepps things interesting. If the UoG have truly disappeared, then I guess the RP could be that they've been dealt with by the 'real' Mollies, and the treaty could go with them. Molly issue - Blodo - 09-19-2008 I agree with Hyperion. If anything, a splinter group from the Mollys should be extremely small with the majority of them still staying in the unlawful part holding Dublin. Molly issue - Generation - 09-19-2008 I reckon in the next version the war should be taken up a notch, forcing Bretonia and Kussari to re-deploy there forces to the front line (basically turn the border system into almost constant NPC skirmishes and because of roleplay PC as well). There for Military presence is decreased and certain individuals (such as the molly's on the Bretonian side) decided to drive the remaining military out of Dublin and because of the war there aren't enough ships to stop it. Molly issue - Zapp - 09-19-2008 There are already the O'Malleys and O'Kellys, Molly clans that don't hold with the harlot Queen, and like to drink and fight and pirate. It's pretty fun, too, but then Dusty Lens and Del are kinda AWOL so it fell apart... I still have mine though. Werewolfs + Trefoils = Fun Molly issue - Killrog - 09-19-2008 ' Wrote:What Trevelyan said. This idea is really interesting and it would fit what we have in Ireland. A political branch to the armed movement, that has a certain public recognition and discuss some matters with the officials, and the armed branch who doesn't care about it and keep fighting. So you could make a new Mollys faction with two sub tags, one for the policians, the diplomats and negociators, a bit like the existing Sinn Fein, and the armed liberation forces, that would fight to remind the bretonian authorities and the BMM that Dublin is free. This would allow this faction to keep a pirate activity but also to forget sometimes to old conflict to build episodic alliances with the BAF to fight against common ennemies. Molly issue - beander2 - 09-19-2008 ' Wrote:First, i thought that the seperate molly factions is a good idea, but it is not. Why? i just quote Igiss from an earlier discussion- i hope he will not mind :$ If it's an all or nothing proposition, then I think they should stay unlawful. Again, I don't see much for the Mollys to do if they're legal. In the case of a split faction, what about the following scenario: UoG (whose low activity lately makes the whole treaty questionable anyway) has made the treaty with the Crown, but really only represented a minority of Mollys, and are subsequently expelled from Dublin, rendering the Treaty moot. They gain control of Belfast and Mull in Newcastle, and remain legal and in good relations with the Crown, while working to take back Arranmore, and therefore Dublin. Arranmore and Londonderry remain in control of the anti-treaty Mollys. This could be reversed, with the anti-treaty Mollys in the Newcastle bases, but I'm not sure if that wouldn't be even more far-fetched, as they'd have to try to recapture Arranmore. |