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NPC Battleship and cruiser patrols - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: NPC Battleship and cruiser patrols (/showthread.php?tid=12834) |
NPC Battleship and cruiser patrols - Corleonesgwg - 11-10-2008 ' Wrote:limit the amount of player owned cruisers and battleships. easy solution new rulle:)for geting BS you need admin aproval.... how to get admin aproval? 1. you need perfect reputation example: Rheinland BS - every alies max green, every pirate faction in Rheinland maxed red (if it is posible) 2. guardian ID 3. perfect biography rated by comunity (voting option set/ON in you biography topic)... 50 or more positive votes?. After you complete all requirements you can buy your BS and your name will be added into BS owner list here on forum. BS in game without name on list = DELETE account instantly. NPC Battleship and cruiser patrols - cal823 - 11-10-2008 Sounds extreme Brahman. I think cap ship regulation should stay in the hands of the various player factions that are appropiate (eg RM for Rheinland military ships) NPC Battleship and cruiser patrols - mjolnir - 11-10-2008 Funny how in most ideas players are like a month behind the developers....dunno if that's good or bad... NPC Battleship and cruiser patrols - worldstrider - 11-10-2008 Maybe giving each npc clas one "uber" weapon in its loadout--something really lethal. Fighters could carry codes maybe. NPC Battleship and cruiser patrols - Grumblesaur - 11-13-2008 ' Wrote:Maybe giving each npc clas one "uber" weapon in its loadout--something really lethal. Don't some Bret NPCs have 'Defilers'? NPC Battleship and cruiser patrols - El Nino - 11-14-2008 ' Wrote:Funny how in most ideas players are like a month behind the developers....dunno if that's good or bad... :crazy:Yeah... now in any case, NPC Caps just got really good... the issue was adressed and resolved... NPC Battleship and cruiser patrols - Elvin - 11-21-2008 I think that only boost they need is AI... Learn them how to break formations and they will be much better. In the state they are in, its really easy (just takes time) to kill the BS with GB if you keep at the rear of formation. EDIT: Opps, sorry for partial necromancy:D NPC Battleship and cruiser patrols - Kuraine - 11-22-2008 At the risk of giving away additional 4.85 information, I will state that NPC battleship/cruisers will now rape anyone hostile to them. Gone are the days of easily being able to base camp. NPC Battleship and cruiser patrols - Elvin - 11-22-2008 ' Wrote:At the risk of giving away additional 4.85 information, I will state that NPC battleship/cruisers will now rape anyone hostile to them. Gone are the days of easily being able to base camp. I just hope you dont mean 1 NPC ship vs The same type Player ship = Not even slight chance that Player wins. Docking on certain planet, considering the fact that theres always Nomad battleship before it, would be... a problem. NPC Battleship and cruiser patrols - looqas - 12-01-2008 ' Wrote:It would be nice if most got made as powerfull as the Rhein patrols. They can keep you away pretty well. It is a heck of a fight to take a bs down there in a cruiser. I can sign this. After spending time in Rheinland you kinda tend to avoid those patrols. They are not lethal in them selves, but especially those Wraths can make your life difficult in a small ship. I'd say those patrols can tip easily the pvp situation in lawful players favor. But when I fly everywhere else than Rheinland I just have to have a laugh. Those patrols of incompetence really can not do anything, so beef up the other house patrol firepower. |