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Mortar/Missile Buff - Printable Version

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RE: Mortar/Missile Buff - Titan* - 08-18-2015

(08-17-2015, 09:28 PM)Antonio Wrote: Yeah but you never aim for destroying the guns with torpedo anyways. Only thing that you would consider destroying is the thruster, which should be unchanged then. It's actually not a bad idea.

Missiles-Torpedo have explosion radius, you don't need to lock on weapons. Like I said I tried this buff on Singleplayer, 1 Battleship missile hit the central of the hostile cruiser and nearly every weapon destroyed also thruster too. Nova torpedo also can damage cruiser turrets, last time 6 or 7 Nova torpedo hit my LABC and I lost all of my turrets except for the heavy cruiser turrets and battleship turrets, I lost thruster when third torpedo hit my labc. If you add Explosive Ressistance to every turret, even 20 or 30 torpedo cant destroy the turrets. Actually thats a good thing Big Grin

How to fix this issue?

-Reduce explosin radius
-Add more explosive ressistance(of course this affect nova torpedo too)