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ID changes Feedback - Printable Version

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RE: ID changes Feedback - xiphos - 04-07-2016

Toris please. This thread is about the id changes. If you like to disuss the Kusari civil war make a new thread. Thank you.


RE: ID changes Feedback - The Savage - 04-07-2016

I am not the one who changed topic first. I simply pointed out the crucial difference between Tau Wars and Kusari Civil War.

I'm very sorry for replying to the posts.

Edit: We already went off-topic since post #8, so either stop whining about end of Rheinland-Liberty War or change name of the thread.

/thread



RE: ID changes Feedback - xiphos - 04-07-2016

It's not important who started it. It's important to understand when to stop. And now stop. Please. There is nothing more to discuss.


RE: ID changes Feedback - Gulryz - 04-09-2016

(04-07-2016, 10:11 AM)Lythrilux Wrote: I'm really tired of seeing house caps in the Omicrons with little or really shoddy RP. If houses need to invade somewhere, they can request a ZoI extension. But as it currently stands there's no harm in limiting them to their current ZoI.

So you are talking here about The Core that was my point thinking about own faction, look omicrons don't belong to anyone and you can not do anything about windiest official factions bring their caps to omicrons less, if your Core RP don't agree with them just make them hostile its a faction level thing don't spread it to whole disco RP


RE: ID changes Feedback - Lythrilux - 04-09-2016

(04-09-2016, 12:15 PM)Gulryz Wrote:
(04-07-2016, 10:11 AM)Lythrilux Wrote: I'm really tired of seeing house caps in the Omicrons with little or really shoddy RP. If houses need to invade somewhere, they can request a ZoI extension. But as it currently stands there's no harm in limiting them to their current ZoI.

So you are talking here about The Core that was my point thinking about own faction, look omicrons don't belong to anyone and you can not do anything about windiest official factions bring their caps to omicrons less, if your Core RP don't agree with them just make them hostile its a faction level thing don't spread it to whole disco RP

Believe it or not I do play other things in the Omicrons that aren't just Core ships. And the problem isn't just in the Omicrons. It's everywhere. It's just completely absurd to be flying around in the Edge Worlds and the Border Worlds and then to see some House cap trying pseudo-edgy exile RP or something and they're trying to force you to acknowledge some sort of logic within it, even though neighbouring factions and the military official factions condemn it.

At the least the official factions would be able to implement quality control of where they'd take their caps, but indies just run rampant. It's the same when you see random LNS in the Taus for no reason. The laws of pretty much every lawful faction already dictate that a foreign house cap is forbidden in their space, why not hardcode it to the ID to ensure less lolwuts?

Capship restriction lines on IDs work very well. In my opinion, every ID with access to Capitals should have a lines like that. Adding such a line does not harm any existing lore or roleplay, instead it creates a guideline to enrich it.


RE: ID changes Feedback - Jack_Henderson - 04-09-2016

(04-07-2016, 10:11 AM)Lythrilux Wrote: I'm really tired of seeing house caps in the Omicrons with little or really shoddy RP. If houses need to invade somewhere, they can request a ZoI extension. But as it currently stands there's no harm in limiting them to their current ZoI.

I agree.

I am also tired of seeing Core| caps in Omega 3 and 7 where they do not belong at all.
They also do not belong in the Hessian-Sair fighting zone of O5 - or... any other Omegas.
Core caps should be an Omicron thing and restricted to it fully.


RE: ID changes Feedback - Lythrilux - 04-09-2016

(04-09-2016, 12:47 PM)Jack_Henderson Wrote: I am also tired of seeing Core| caps in Omega 3 and 7 where they do not belong at all.
They also do not belong in the Hessian-Sair fighting zone of O5.
Core caps should be an Omicron thing and restricted to it fully.

(04-04-2016, 07:30 PM)Lythrilux Wrote: I know the changes are from a year ago but I feel I really need to stress this. This doc just tells me that the admins really don't care about what I've told them in regards to our Omega situation. Denying our restart didn't make sense, but I guess that was to be expected. Seriously, it's NOT our fault that we don't have good access to the Omegas right now. There is NO roleplay or developments done according to that. There is NOTHING to support us inRP not having good access to the Omegas from our bases as it currently stands. It's just been a huge inconsistency that I have been trying to get fixed for over a year. Our base in the Omegas used to be Rostock Depot, but that was changed and placed into Saar/Koeln when Omega-15 was deleted and Omega-56 was reworked. For gods sake, there's even the greek letter for Omega in the old BHG Core logo. The only reason why we don't have a base in the Omegas right now is because BHG| fell of the face of the earth. No one was around to discuss any changes regarding their bases. So no one could vouch for the Core. If the faction had active reps at the time I guarantee I wouldn't be talking about our plight in the Omegas.

I have already been in discussions with the devs to get us a base in the Omegas in future updates. This IS happening. So taking Omegas from our ZoI is completely illogical, and shame on the staff for not consulting me on even the thought of doing such or clearly not even bothering to do their research into our factions lore and the situation explained in the above paragraph. Yes, I'm a bit bitter and mad because I hate the feeling of being continually ignored. Heck I might just end up gettig ignored again. And lol, meanwhile the original Order ID planned rework gets off with zero changes.

Core was an Omega faction first before stepping into the Omicrons. I can even give you the name and infocard of that planned base. Did you know most of the Omegas are Edge Worlds Jack?


RE: ID changes Feedback - Jack_Henderson - 04-09-2016

Yep. They need to stay to where they are now, at least with Caps.
I don't mind snubs flying around, they do not pose any threat to "civilized" parts of space.
But caps would.


RE: ID changes Feedback - Lythrilux - 04-09-2016

(04-09-2016, 12:50 PM)Jack_Henderson Wrote: Yep. They need to stay to where they are now, at least with Caps.
I don't mind snubs flying around, they do not pose any threat to "civilized" parts of space.
But caps would.

Why not? Every other faction in the Omegas has and uses Caps. I'm sure Wesker and Tab would agree that Capital fights in the Omegas would be much more fun and dynamic that having to have purely snub fights all the time.

And in regards to civilised parts of space Core has actually made agreements with local factions regarding those Omegas, as well as other general activity we've done there:
http://discoverygc.com/forums/showthread.php?tid=133219&pid=1711291#pid1711291
http://discoverygc.com/forums/showthread.php?tid=137499&pid=1758363#pid1758363
http://discoverygc.com/forums/showthread.php?tid=133221&pid=1711297#pid1711297
http://discoverygc.com/forums/showthread.php?tid=137497
http://discoverygc.com/forums/showthread.php?tid=132108&pid=1698078#pid1698078
http://discoverygc.com/forums/showthread.php?tid=137898

There was another treaty somewhere but I haven't had much luck in searching for it. Thundy/Alphawolf will know though.

And Core belongs in the Omegas just as much as any other Omega faction. Period.


RE: ID changes Feedback - SnakeLancerHaven - 04-09-2016

I do have to agree with Lyth in that matter, hence why I would love that the indie Coalition Faction would get Typhoon allowance limited to Omegas so we could have also indie playerbase fighting Core alongside with us, or Corsairs in that matter, but having Core now and then is also Fun, if both sides tolerate each other and know how to behave.