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Notice: Scientific Data Rewards - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +---- Forum: Tutorials & Tools (https://discoverygc.com/forums/forumdisplay.php?fid=178) +----- Forum: Archive (https://discoverygc.com/forums/forumdisplay.php?fid=430) +----- Thread: Notice: Scientific Data Rewards (/showthread.php?tid=145777) |
RE: Notice: Scientific Data Rewards (Updated) - Nerva Regis - 03-07-2018 @West New Kinetics RE: Notice: Scientific Data Rewards (Updated) - Nerva Regis - 03-07-2018 @Thunderer Done RE: Notice: Scientific Data Rewards - Sombs - 05-25-2018 (12-08-2017, 01:07 AM)Sombra Hookier Wrote: Siege Turrets (Heavy Slot) Literally the second post. Note that the Heavy ion was changed to be Secondary Slot later. RE: Notice: Scientific Data Rewards - Thunderer - 05-31-2018 BS codegun stats: Battleship Volley Cannon (Heavy): Hull Damage: 25.000 Shield Damage; 12.500 Energy: 56.250 EPS: 28.125 DPS: 12.500 Refire: 0.5 Efficiency: 0,4444 Projectile Lifetime (seconds): 2,50 Speed: 1.000 Range: 2.500 Dispersion: 3.30 1 turret has 4 barrels (4x damage/energy) Battleship Siege Turret (Heavy): Hull Damage: 75.000 Shield: 37.500 Energy: 100.000 EPS: 50.000 DPS: 37.500 Refire: 0.5 Efficiency: 0,7500 Lifetime: 15,00 Speed: 200 Range: 3.000 Shield Damage penalty: 97% Practical Shield Damage: 1125 Turret Turning Speed (in degrees?): 5 Battleship Gale Cannon (Heavy): Damage: 105.000 Shield: 52.500 Energy: 465.000 EPS: 232.500 DPS: 52.500 Refire: 0.5 Efficiency: 0,2258 Lifetime: 7,00 Speed: 700 Range: 4.900 Dispersion: 0.3 Turret Turning Speed: 20 Battleship Kinetic Turret (Heavy): Damage: 300.000 Shield: 150.000 Energy: 1.200.000 EPS: 100.000 DPS: 25.000 Refire: 0.08 Efficiency: 0,2500 Lifetime: 5,00 Speed: 900 Range: 4.500 Shield Penalty: 55% Actual Shield Damage: 67.500 Spread: 1.35 Turning Speed: 10 2 Barrels per Turret (2x damage/energy) Battleship Autopulse Turret (Medium): Damage: 1.000 Shield: 14.000 Energy: 50.000 EPS: 151.515 Shield Damage/s: 42.424 Refire: 3.03 Efficiency (vs shield): 0,2800 Lifetime: 4,50 Speed: 900 Range: 4.050 Spread: 1.25 Turret Turning Speed: 30 Battleship Dual Gatling Turret (Medium): Damage: 1.200 Shield: 600 Energy: 12.000 EPS: 80.000 DPS: 8.000 Refire: 6.67 Efficiency: 0,1000 Lifetime: 0,75 Speed: 2.000 Range: 1.500 Turret Traverse Speed: 75 2 barrels (2x damage/energy) Battleship Thumper Turret (Medium): Damage: 4.600 Shield: 4.300 EPS: 27.000 EPS: 81.818 DPS: 13.939 Refire: 3.03 Efficiency: 0.1704 Lifetime: 2,34 Speed: 1.200 Range: 2.808 Spread(?): 0.6 Traverse Speed: 15 Battleship Terminator Turret (Medium): Damage: 5.700 Shield: 2.850 Energy: 37.000 EPS: 92.500 DPS: 14.250 Refire: 2.5 Efficiency: 0,1541 Lifetime: 1,00 Speed: 1.500 Range: 1.500 Traverse Speed: 30 Battleship Sledge Turret (Medium) Damage: 38.000 Shield: 19.000 Energy: 100.000 EPS: 100.000 DPS: 38.000 Refire: 1.00 Efficiency: 0,3800 Lifetime: 3.70 Speed: 675 Range: 2.497 Traverse Speed: 25 Ion Blasters, EMP field and EMP flaks are missing. Would be good if someone made a Wiki page citing these stats. RE: Notice: Scientific Data Rewards - Ramke - 01-24-2020 Howdy, We've been getting a lot of science data requests for weapons that fail to meet this criteria: Quote:All rewards past this line must include written forum roleplay regarding the construction of said item. If you would like to receive the rewards listed under that category, please provide roleplay regarding the construction/acquisition of the item. We will not accept weapon descriptions and copy/pasted weapon infocards as valid construction roleplay, as it is neither related to construction nor roleplay. Many thanks! |