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Update: RM VHF/Bomber: Geist/Bergelmir (WIP) - Printable Version

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+----- Thread: Update: RM VHF/Bomber: Geist/Bergelmir (WIP) (/showthread.php?tid=149478)

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RE: Rhienland Bomber: Bergelmir (WIP) - Kaze - 04-20-2017

Holy... Top cockpit torp mount.

[Image: tumblr_inline_oo7v0tDS7v1t3wbyb_540.jpg]



RE: Rhienland Bomber: Bergelmir (WIP) - Felsvar - 04-20-2017

(04-20-2017, 05:11 PM)Kaze Wrote: Holy... Top cockpit torp mount.
*snipped*

Is that a good idea?


RE: Rhienland Bomber: Bergelmir (WIP) - Kaze - 04-20-2017

(04-20-2017, 05:13 PM)Felsvar Wrote:
(04-20-2017, 05:11 PM)Kaze Wrote: Holy... Top cockpit torp mount.
*snipped*

Is that a good idea?

Considering normal fights, yes. A very good idea if you want to hit stuff more.
Where do you think CD will be?

<3



RE: Rhienland Bomber: Bergelmir (WIP) - Felsvar - 04-20-2017

(04-20-2017, 05:21 PM)Kaze Wrote:
Considering normal fights, yes. A very good idea if you want to hit stuff more.
Where do you think CD will be?

<3

I guess under the cockpit where it normally is.


RE: Rhienland Bomber: Bergelmir (WIP) - Kaze - 04-20-2017

All I got to say to this is that if this bomber goes forward...

Rheinland über alles!!!!
<3



RE: Rhienland Bomber: Bergelmir (WIP) - Haste - 04-20-2017

Do you think you could bulk up the wings somehow? A bulkier front/back profile would make it far easier to balance as a Bomber.


RE: Rhienland Bomber: Bergelmir (WIP) - Kaze - 04-20-2017

(04-20-2017, 05:35 PM)Haste Wrote: Do you think you could bulk up the wings somehow? A bulkier front/back profile would make it far easier to balance as a Bomber.
Shhh, you know nothing, Jon Snow.

<3



RE: Rhienland Bomber: Bergelmir (WIP) - Felsvar - 04-20-2017

(04-20-2017, 05:35 PM)Haste Wrote: Do you think you could bulk up the wings somehow? A bulkier front/back profile would make it far easier to balance as a Bomber.

Yes. It's possible.


RE: Rhienland Bomber: Bergelmir (WIP) - Felsvar - 04-21-2017

Update!


Link to p3d.in


RE: Rhienland Bomber: Bergelmir (WIP) - Felsvar - 04-22-2017

I see no Feedback - I guess i should start the texturing phase.