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Junker Bomber Hybrid - Printable Version

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Junker Bomber Hybrid - Tenacity - 01-19-2009

' Wrote:Lol--suicide anyone? "I may die...but so will everyone else in this building with me."

sounds like it's time for a middle-east faction...

*drum roll*


Junker Bomber Hybrid - Orin - 01-19-2009

Just gotta pop in and say again: This thing is awesome.

Good luck getting it worked into 4.85. (If not, the next update shouldn't be as far off.)


Junker Bomber Hybrid - mjolnir - 01-19-2009

' Wrote:to act as an economical last line of defense against capital ship attacks on Junker stations.

There are none.. that's the whole point of junkers.

The ship looks nice, but the whole concept and purpose is completely against any Junker roleplay.

Junkers can get a "heavier" Collector yes, but it would be mainly utility/pirating vessel (against lone transports) not a superbomber monster. More like junker version of a pirating freighter.

The stats are really funny if you think about it and take into account your infocard:
imagine SN + inferno + mini... with the 4k regen it can fire SN about every 3 seconds (so on each pass).

Btw. Junkers have 3 ships in 4.85 already.






Junker Bomber Hybrid - El Nino - 01-19-2009

What a good model, can you make a hitbox for it? Via Frozen's hitboxing tutorial?

Anyhow the model looks damn good, stats however are fairly unbalanced...

It is under discussion with diffrent more Junker like stats...

So we are thinking more like a SHF combination of a Freighter and SHF, some 200 cargo, lots of turrets, not that many guns, CD + Torp, but not the ability to fire SN,... a far cry of a Super bomber, wich Junkers to be honest don't need, but more of a useful CSV mk 24... or perhaps 40k yes just enough to fire a SN, many posibilities. Make a hitbox, and deliver it quick..

The model itself is excellent, can you send it to me, so we can squeze it in 4.85? Can i haz skype?


Junker Bomber Hybrid - Sand-Viper - 01-19-2009

Thread deserves a *bump*

Oh and..

"imagine SN + inferno + mini... with the 4k regen it can fire SN about every 3 seconds (so on each pass)."

That is not possible. The SN cool down time is about 8-9 seconds.



Junker Bomber Hybrid - Etaphreven - 01-19-2009

' Wrote:That is not possible. The SN cool down time is about 8-9 seconds.

Oh, you're in the 4.85 dev team now? 'Cause he is.:P

Like I said before, excellent model.:)


Junker Bomber Hybrid - Sand-Viper - 01-19-2009

No, I'm not a member of the dev team.. I was just saying about the current SN..

Edit: Do you have Skype Syndic? Jure wishes to know, so that he can perhaps squeeze this into 4.85 as *possibly* a waren replace..


Junker Bomber Hybrid - Etaphreven - 01-19-2009

' Wrote:No, I'm not a member of the dev team.. I was just saying about the current SN..

Well, you shouldn't have! It's obviously not getting into 4.84!:laugh:


Junker Bomber Hybrid - Sand-Viper - 01-19-2009

I don't get it.. But let's not get off-topic..


Junker Bomber Hybrid - Fletcher - 01-19-2009

If this gets into 4.85, I will be a Junker. I love the look of the ship, so junky, so lego like, so improvised. I'm in love...