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Missile request - Printable Version

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Missile request - zeinstruktor - 03-18-2009

What he's saying... Is that the Cannonballs are now much harder to see when they are launched, and I agree. Now, it's a guessing game when to fire your CD if you hear an "INCOMING MISSILE", whereas before you could see the missile and tell what it is.

Also, when someone fires a cball at me, it's blue-ish white... Not red. Must be like the PROMETHEUS codename bug.


Missile request - Enrico_B - 03-18-2009

' Wrote:What he's saying... Is that the Cannonballs are now much harder to see when they are launched, and I agree. Now, it's a guessing game when to fire your CD if you hear an "INCOMING MISSILE", whereas before you could see the missile and tell what it is.

Fog of war :crazy:



Missile request - darthbeck - 03-21-2009

again. they are blue untill they get about 200m out. unless the server is strained. in which case the server drops the fighter missile trail effects


Missile request - Cellulanus - 03-21-2009

' Wrote:again. they are blue untill they get about 200m out. unless the server is strained. in which case the server drops the fighter missile trail effects

Wait- aren't missile effects client side? The server has nothing to do with the missile save for tracking the actual projectile.