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Official Activity Q4 2025 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46) +----- Forum: Faction Activity (https://discoverygc.com/forums/forumdisplay.php?fid=282) +----- Thread: Official Activity Q4 2025 (/showthread.php?tid=210490) |
RE: Official Activity Q4 2025 - Luke. - 01-04-2026 "Just log in" is a mentality that has been lost, and would drive a lot of things that people think can't exist anymore. We can point at things staff did wrong, devs did wrong and players did wrong and we all have a part to play for sure. I just don't enjoy the same points being regurgitated as a retort to being told the direct and demonstrable contrary. OFs are the main topic of staff discussion at the moment, we very much do want to revitalise them in some way. We agree that the current system doesn't work, and doesn't incentivise their existence. RE: Official Activity Q4 2025 - Chenzo- - 01-04-2026 (01-04-2026, 04:14 AM)EisenSeele Wrote: OFFICIAL FACTION ACTIVITY Lejima in Sigma 13 will require removal from Core 5. Edit: Factions losing "officialdom" due to inactivity really is what it is. Everyone has to abide by th4e same rules. Enough back door lobbying & circle jerking exists as it is, the staff involved will never be held accountable nor will anything be done about it. let this activity report be a stern reminder that everyone has to play by the same rules, not just get away with things because you have an admin/staff friend. RE: Official Activity Q4 2025 - Lemon - 01-04-2026 (01-04-2026, 04:50 PM)Luke. Wrote:Well, I'm not here and haven't been here - that's the thing - a lot of my guys left, the [GN] guys are still around and doing a great job, I'll try to help them when I find the time, because they care and make it work even when sharing a lot of the same points, and I came back home after 9 months of travelling for work.(01-04-2026, 04:23 PM)Lemon Wrote:(01-04-2026, 03:21 PM)Luke. Wrote:(01-04-2026, 10:13 AM)Lemon Wrote: This is grim, so many factions lost, you don't even bother using proper formatting to announce their OF death, and there's a lot more non-OF who are under their requirement and should be removed too. The "heavy decision" admin system is open to human error, has singled out people way too often, and punishes those who create a lot of activity; mistakes have made folks worried about logging - it was much more rigid before, but fair, even if it let the Dariuses and Sallys roam free. I've been at the wrong end of this when I was told I'm intentionally cheating when I just tried the game after a long break and wanted to test a new patch ![]() It's been much harder to keep OFs than when cap players were a big part of the log times - and it's much harder to onboard new people with the added complexity - I hope you wouldn't be defensive, I do hope staff would look at the hard data in cap log times since the changes and act so people who left would consider coming back - maybe it's not worth trying. Event dev coming in great - everyone knows I've always praised and supported anyone in that role, they always have been vital for the game and kudos to anyone who takes this challenge where everyone has burned out in sooner or later on. Please forgive not seeing admins and devs who make the game less active in the same way when it feels like they act in a way to suit them and not to make people actually log in. RE: Official Activity Q4 2025 - Darius - 01-04-2026 (01-04-2026, 05:19 PM)Lemon Wrote: The "heavy decision" admin system is open to human error, has singled out people way too often, and punishes those who create a lot of activity; mistakes have made folks worried about logging - it was much more rigid before, but fair, even if it let the Dariuses and Sallys roam free. I've been at the wrong end of this when I was told I'm intentionally cheating when I just tried the game after a long break and wanted to test a new patch RE: Official Activity Q4 2025 - Lythrilux - 01-04-2026 (01-04-2026, 04:23 PM)Lemon Wrote: Balance killed off solo mission farming too - it's just, sad and bleak and I don't see any way out of this for the very large group who used to fly caps without big fleet fights. The hate against solo or even just profitable missions for capital ships is something I will never understand. Arguments have been made that Discovery lacks progression (and it's true) and in my opinion one of the few ways we actually had some progression was going from trading in a transport, getting a capital ship, and then grinding money in caps. Without giving trading significant overhauls to make it more exciting than watching paint dry, I just never saw the logic in undermining a form of money-making that was actually somewhat fun. You're not going to make me go back to the lanes if you take that away from me. RE: Official Activity Q4 2025 - Chronicron - 01-04-2026 @James Greed Share your wisdom on this matter RE: Official Activity Q4 2025 - Enkidu - 01-04-2026 (01-04-2026, 07:41 PM)Chronicron Wrote: @James Greed Share your wisdom on this matter Okay, you originally linked to @Greed! I clicked on it to see who this guy is... cool cool... ...and he had this as his PFP. ![]() xD RE: Official Activity Q4 2025 - Dusk - 01-04-2026 (01-04-2026, 10:13 AM)Lemon Wrote: caps were murdered for solo PvP (01-04-2026, 04:37 PM)Lemon Wrote: was fun to take vs 5 snubsIf you can't 1v5 people, it doesn't mean caps are broken. Quite the opposite, actually. There should be a reason to play snubs. There actually should be more reasons to play snubs than there is now, in my opinion. Caps should never be jacks of all trades, they should be a tactical asset for specific tasks. (01-04-2026, 10:13 AM)Lemon Wrote: a loose sanction systemIf you don't break the rules on purpose, you don't usually get a sanction. Somehow I managed just fine for about 2 years. Huh. Cheating, being an asshole, trying to have fun at the expense of others — these things should remain sanctionable. Would personally suggest, for example, not going into pvp fights abusing a glitch that makes you fly 2x faster than you should. That might help. I don't agree with most of your takes here, but these two stand out in particular. RE: Official Activity Q4 2025 - Major. - 01-04-2026 (01-04-2026, 04:56 PM)Enkidu Wrote: Get a group of people together, then play the game. While this statement is true, it's only true for newish and medium-timepart members. As someone who is here for a good amount of time (same as you), the issue becomes, what am I even supposed to do? I roleplayed, I Pve'ed, I PvP'ed etc. I did everything the game/mod has to offer. At some point, the only thing that this mod provides, is the RP. And sadly the quality dropped significantly. (Sure, as someone who did minimal RP for a while just to get his PvP, I might have been part of the problem.) The forum RP is still good, you have your meme and low quality posts from time to time, but overall the forum RP is still high. The ingame RP on the other hand is utterly trash. (01-04-2026, 05:12 PM)Luke. Wrote: "Just log in" is a mentality that has been lost, and would drive a lot of things that people think can't exist anymore. Not blaming the devs/staff here; you are doing a good job, even though some stuff is slow. But, even if I log in, and play my IMG in Tau-23, the number of encounters is sometimes 0. I switch to a Liberty Navy char, have low RP traders, or people who are just actively avoiding you because they know you are a lawful dude. We had these people in the past, but out of the 200, only like 20 people did these. You could just ignore them and move on to a way better activity / RP. Now you don't really have that anymore, because the amount of players is low, and the low balling RP is high. Even I have to sometimes chase people, because I know who is roughly behind that char, to get some quality RP. And saying that from me, should be a thing. I miss the 200/200 times, with utterly garbage balance, OP stuff, broken stuff and server lag of doom. But only because of the amount of players. RE: Official Activity Q4 2025 - Enkidu - 01-04-2026 (01-04-2026, 08:38 PM)Major. Wrote:(01-04-2026, 04:56 PM)Enkidu Wrote: Get a group of people together, then play the game. Thank you for the argument. As someone who has 'beat the game', as it were, I'm still reaping high quality roleplay, and it's not from people who are seeking me out, or are a component of what we might pathologize as my "bubble" (the group of people that reinforce my opinions because I encounter them regularly). I'm getting literate, engrossing ingame roleplay from random encounters. At the same time, RP from ESL people, who are uncomfortable with their characters, or new to the universe, or the very idea of "roleplay", still has noticeable merits. Not everyone needs to be eloquent to compound someone's sense of immersion in the world. Really, I rarely feel like I've done everything Discovery has to offer for me. I have not played, or role-played, the perspective of every single faction on offer, or even a fraction of them. I've barely played as anything in Bretonia. There's a smorgasbord of untouched content out there; the platter hasn't thinned because I've been eating from it for over a decade. Look, I have two unique ships, five SRPs - I've beat what some people might call "the endgame" from a personal "pixel power" perspective. Yet I logged back in after a bunch of years away from Disco, and I found myself a wide-eyed noob again - barely able to fly, unaware of the current roleplay developments, intrigued by the new shape of the community... It's not about endgame content because there is no endgame. Universe of Possibility might be a long-obsolete marketing line conjured up by Digital Anvil, but for some of us it does ring true. That's the nature of sandbox roleplay. So, ultimately, the question: "what am I even supposed to do" is a question only you can answer. For me, the answer to "what am I even supposed to do", is to play Discovery, and interact with the players, the roleplay, and the gameplay, as and when I run into it. I'm having a good time. Your own mileage may vary. It's a bit nostalgic; I remember back in even 2013 there people who were posting in forum threads just like this one, about how the community was broken then, and how the old days were long behind them. This argument will always remain credible, because it's natural to feel a good time has come and gone. That's the human experience. But the end and start of a journey is always deeply personal, and, without analytics software, we can't really prove this zeitgeist stuff one way or the other. But there are still the ingredients for a good time latent within the Discovery community. The only advice I can give is to try roleplaying in a completely different part of Sirius, doing a form of activity you'd never previously contemplated. Or, failing that, taking a break. Time away can restore the magic. |