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why cap ships shouldnt have shields and neither should nomads - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: why cap ships shouldnt have shields and neither should nomads (/showthread.php?tid=22941) |
why cap ships shouldnt have shields and neither should nomads - MB52 - 07-07-2009 Shields were added, because without them, ships Shake uncontrollably when fired upon by anything. why cap ships shouldnt have shields and neither should nomads - Cellulanus - 07-07-2009 Ever tried flying around without a shield? One word: SHAKE! As for Nomads without shields, that would just be unfair, everyone would look at joining the Wilde instead just for the shields. why cap ships shouldnt have shields and neither should nomads - kikatsu - 07-07-2009 if you want to try capital ships with no shields, you can take a look at 88Flak http://www.youtube.com/watch?v=N8MIzv4W2TE But yes...that was one thing I always found odd...adding shields to capital ships but now it's so embeded into Disco we cannot think of removing them without a flame fest of people yelling about their now naked cruisers and dreadnaughts why cap ships shouldnt have shields and neither should nomads - Cellulanus - 07-07-2009 Oh, consider this: If we removed cap shields, you'd also have to say goodbye to your transport shields. why cap ships shouldnt have shields and neither should nomads - kikatsu - 07-07-2009 With no sheilds the bombers are more or less useless...and transports are capable of fending off a HF (not as many VHF in the original) why cap ships shouldnt have shields and neither should nomads - masternerdguy - 07-07-2009 ' Wrote:With no sheilds the bombers are more or less useless...and transports are capable of fending off a HF (not as many VHF in the original) fighters would still have shields:crazy: why cap ships shouldnt have shields and neither should nomads - Cellulanus - 07-07-2009 From a technological point of view, the no shields and no cloaks make no bloody sense. In Starlancer (About 1000 years in Freelancers past) capitol ships had shields and some fighter craft had cloaks, I see no technological reason for shields to not exist on 800 year latter caps. why cap ships shouldnt have shields and neither should nomads - atlantis2112 - 07-07-2009 Quote:In Starlancer (About 1000 years in Freelancers past) capitol ships had shields and some fighter craft had cloaks, I see no technological reason for shields to not exist on 800 year latter caps. Not to mention a race coming from another that's billions of years old... why cap ships shouldnt have shields and neither should nomads - kikatsu - 07-07-2009 there are hundreds of ways we can RP shields away:P from intergrating them into powerful internal structural support fields coupled with powerful ablative armor with a laser reflective coating supported by millions of nanobots constantly repairing it in real time to saying that the sleeper ships never brought the schematics for battleship shields with them, instead bringing more important data for the survival of the human race basically I am saying if we make shields go away, we can write a reason as to why why cap ships shouldnt have shields and neither should nomads - Markus_Janus - 07-07-2009 Well you would also have to make it that Cruiser can kill stations like that one they did in the Badlands in SP, you know to be fair an all after taking their shields away. |