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Should we get Diffrent types of civillian guns? - Printable Version

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Should we get Diffrent types of civillian guns? - Elsdragon - 08-06-2009

Quote:I also believe that the Civvy weapons should keep to being a notch lower than the power of faction guns but just a notch to satisfy RP. In the end it's the pilot's skill that determines that outsome when the opposing ships use the same class equipment.

True, skill does matter, But Civy weapons( and Junker weapons ) Are the only ones balanced on RP.
Others Are all buffed considerably, But FLaspoints are "bad" Because civilians are supposed to have bad weapons. THat said
With a LF, it dosent really matter. Or could matter ALOT.
Of course, Skill is a MUCH Bigger denominator, and a small notch lower would be perfectly alright


Should we get Diffrent types of civillian guns? - BaconSoda - 08-06-2009

What I think we need is a Pirate Shieldbuster, and then we're good on guns. Nothing more. But, if people want more civie guns, making a Photon Variety at 5.88 or something wouldn't hurt. The more military styles of projectile, such as tachyon, particle, plasma, and neutron really should be left to military types, which is pretty much everyone besides civilians.


Should we get Diffrent types of civillian guns? - Weedalot - 08-06-2009

yea i agree civilian and junker weapons are really cannot be compared to others. I believe they should be upgraded, for civilian weapons maybe couple added, types and refire rates.


Should we get Diffrent types of civillian guns? - Donutman - 08-06-2009

In RP military stuff is better. In game, Flashpoints are better than Vengeances.:unsure:


Should we get Diffrent types of civillian guns? - Guest - 08-06-2009

I'd love to see some civvy weapons with 2.00 refire and 600/ms speed to be syned with codes, for example.


Should we get Diffrent types of civillian guns? - tansytansey - 08-06-2009

' Wrote:At this point in time, Civilian weapons suck.
Isn't it bad enough that Civilian ships are better than many Military-Grade ships without making Civilian Weapons on the same level as their guns?

Honestly, I predict it won't be too long before we see more Eagles and Rocs than any other ship on the server. They're in need of a nerf, I think.

Quote:In RP military stuff is better. In game, Flashpoints are better than Vengeances.
Ehh, wrong. Check facts before you make such accusations.

Weapon Name/Faction/Class/Weapon Type/Hull Damage/Shield Damage
Vengeance MK V Liberty 9 Laser 232 116
Heavy Flashpoint Civilian 9 Laser 204 102
http://spreadsheets.google.com/ccc?key=0Al...Fadnc&hl=en


Should we get Diffrent types of civillian guns? - Benjamin - 08-06-2009

I really don't see the roleplay reasoning behind this. Bowex does Bretonia's exploration. Why would Bretonia say 'Hey, go explore this new scary system for us. But please use your terrible guns to defend yourself. We'll let BMM design our battleships but they shan't be trusted with decent guns, even though they probably build them anyway(????)'
I'm just completely certain that this line of reasoning makes absolutely no roleplay sense at all. And they're weak for 'roleplay' reasons right?
This next bit is the killer, so I'm going to do it in size three!
People always say civilians can't be allowed military technology, so they have to use civilian weaponry. If they complain, they are told 'use codenames'. Right, so they're not allowed normal military technology. But cutting edge experimental super secret military and pirate weaponry? TOTALLY FINE GUYS GO CRAZY WITH IT.
There is no roleplay reasoning behind flashpoints being much worse than they should be.

Edit: I know that flashpoints aren't terrible. They're certainly workable. But they are a little over 200 damage per second weaker than all similar guns. Like over 10% worse. And the only reason I have really uncovered for that is that people don't want everyone to use them. They're 8.33 laser weapons, guys. Have you literally ever seen anyone, even a bounty hunter, using their 8.33 laser weapons? They're really not that popular. And their one does 1915 damage per second. You could put 200 dps on flashpoints right now, and nothing would change. They wouldn't start appearing on mercs or outcasts. But the few guys who do use them would no longer have to suffer for sticking to their roleplay, even when it runs contrary to common sense (which still exists in roleplay, remember.)


Should we get Diffrent types of civillian guns? - tansytansey - 08-06-2009

' Wrote:They're 8.33 laser weapons, guys. Have you literally ever seen anyone, even a bounty hunter, using their 8.33 laser weapons? They're really not that popular.
Every single member of the Liberty Rogues uses Sammaels, an 8.33 weapon. Most lawfuls in Liberty use Vengances. Sirius-wide 8.33 weapons may not be as popular, but your statement is grossly over exaggerated, because many factions don't have access to alternatives.

If it's that much of a problem, why bother making new weapons? Why not just rebalance all 8.33 weapons to be 5.88, 4.00, 3.03 or 2.00?


Should we get Diffrent types of civillian guns? - Dab - 08-06-2009

' Wrote:Most lawfuls in Liberty use Vengances.
I've seen just as many packing Codes and Debs as Vengeances. They've also got a 2.00 Magma Hammer in case they dislike the 8.33s. Civilians don't have this choice, their only choice is the Flashpoint, which is 8.33 and in need of a serious buff.

Also, the idea that military guns should always be better in-RP is pretty ridiculous, considering throughout Earth's history, some of the biggest technological breakthroughs in weaponry were made by civilians, not government research.

If the pirates, who have less access to proper research facilities and even less to proper scientists, can make guns to rival the militaries, why couldn't large megacorporations who have everything they need to design new weaponry?


Should we get Diffrent types of civillian guns? - tansytansey - 08-06-2009

' Wrote:If the pirates, who have less access to proper research facilities and even less to proper scientists, can make guns to rival the militaries, why couldn't large megacorporations who have everything they need to design new weaponry?
They probably could. The question is would/can they sell them to Civilians, or are they under contract to sell certain manufactured weapons to Military organisations?

Civilians may have come up with such weapons, but you're not going to see every single person carrying one around 'just because it was made by civilians'. Civilians are also reknowned for being considerably poorer than the Government and incapeable of mass producing such weapons in large quantities. Besides, if militaries let Civilians have better weapons than them, it would be difficult to control them.

We could go back and forth all day here, but tell me why does it make sense for a generic, civilian gun be equal to or better than other faction weapons? Personally I think they should all be worse, including ships, to encourage people to use their factions equipment rather than opting for Civilian Tech because it pew pews better. Don't deny it happens, either, because I bet half the people on this server flying Eagles or Rocs can't come up for anything better than a half-baked reason why they're flying it and not their factions' regular ship.

And last time I checked, Mercenaries and Freelancers were green to all police equipment and white to all military equipment on the tech chart. This opens your options as an independant significantly larger than Civi ships and Flashpoints.