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Remove Red Cells from the tech chart, apply Faction Right 6 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Remove Red Cells from the tech chart, apply Faction Right 6 (/showthread.php?tid=41884) |
Remove Red Cells from the tech chart, apply Faction Right 6 - Exsiled_one - 06-15-2010 I don't get it. Person that's screaming "BIAS BIAS" is proposing that factions get full control? H TO THE M AND THE MMMMM but no really, hmmm.. Why? Remove Red Cells from the tech chart, apply Faction Right 6 - Veronee - 06-15-2010 No thank you. We need the red cells to stop "ooRP" relationships from affecting RP. That.... Simple. Remove Red Cells from the tech chart, apply Faction Right 6 - Colonel.Tigh - 06-15-2010 Red cells really only restrict mercenaries, and poor old honest freelancers, so away with them. Id like to be shot at by mercs with samael for once, instead of colourfull happy codename balls. Remove Red Cells from the tech chart, apply Faction Right 6 - Exsiled_one - 06-15-2010 Remove freelancer IFF and things could start to look better. Remove Red Cells from the tech chart, apply Faction Right 6 - Pinko - 06-15-2010 I never screamed Bias, I'm not a faction leader anymore. <_< Remove Red Cells from the tech chart, apply Faction Right 6 - Wuselkobold - 06-15-2010 ' Wrote:Red cells really only restrict mercenaries, and poor old honest freelancers, so away with them. That actually made me laugh :laugh: But it is a valid point. Since the new tech chart rules are out, the Codename business seems to be booming again, after its stagnation that came after the introduction of bomber guns last year. If the immense number of codenames is wanted, then the red cells can be kept. If they are turned white, it would at least forward diversity a bit. Though I'm still hoping for decent civillian guns, then that problem will solve itself for the most part (at least when it comes to gun requests) Remove Red Cells from the tech chart, apply Faction Right 6 - Ceoran - 06-15-2010 This would give lots of work to the factions and faction leaders who would have to deal with all the requests. Thanks but no. Remove Red Cells from the tech chart, apply Faction Right 6 - wilwerin2 - 06-15-2010 I think all guns should be allowed for Freelancers, but with faction ID/IFF only factions guns should be Remove Red Cells from the tech chart, apply Faction Right 6 - Backo - 06-15-2010 When I looked into the idea more deeply... I imagined a ton of mercs with Sabres and Widows... Remove Red Cells from the tech chart, apply Faction Right 6 - Camtheman Of Freelancer4Ever - 06-15-2010 Yeah, I say a no to more/expanded faction power. They need no more power. Just as the Burgeiouse take precedence over the Proletariat. Quote:When I looked into the idea more deeply... I imagined a ton of mercs with Sabres and Widows... Agreed. |