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We REALY REALY REALY need to do stuff like this - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: We REALY REALY REALY need to do stuff like this (/showthread.php?tid=46150) |
We REALY REALY REALY need to do stuff like this - Harcourt.Fenton.Mudd - 09-02-2010 ' Wrote:No, it's because physical debris require server interaction, and while they're fine in SP or with 10 people, blow up five caps in one battle in Minor and the server explodes. Why not just ask the guy who made it if you can use/abuse his code ? We REALY REALY REALY need to do stuff like this - Kazinsal - 09-02-2010 ' Wrote:Why not just ask the guy who made it if you can use/abuse his code ?Cause that'd be a direct import of someone else's code, something we don't do? We're trying to get rid of imported stuff (namely models), not import more things. We REALY REALY REALY need to do stuff like this - Politus - 09-02-2010 This makes me wish that the vanilla version of the game had the graphic quality of Crysis, so people couldn't complain about their computers crapping when we got shinier toys, because they'd not have crap computers. Don't say no for the rest of us because your computer is crap, just ask that it be optional. A flat-out no is... well... blargh. We REALY REALY REALY need to do stuff like this - Schatten Research Facility - 09-04-2010 :/ lobby, You've killed more enemy caps I can remember =__=; If each of them did that, you'd have burned your retinas out ages ago. We REALY REALY REALY need to do stuff like this - Lobster - 09-04-2010 <3 I will enjoy them while they last <3 <3 just get me that splozion <3 We REALY REALY REALY need to do stuff like this - Jimothy - 09-04-2010 Firstly: *Turns round to adjust underwear to hide erection* Second: A plan: We make our own version of sexy explosion-ness, AND: We have 2 mods for this game: Discovery, and Discovery Client-Side The discovery one stands as is currently, then the client side one could contain things like the sound mod, awesome explosions etc. so that people with lower-end machines dont have to have it, and upper-end one get all the shiny toys in one package? Nay? - Spirit - Tantum Ignarus Es Gauisus We REALY REALY REALY need to do stuff like this - Lobster - 09-04-2010 ' Wrote:Firstly: *Turns round to adjust underwear to hide erection* You there! Want to help us out? PM me your skype and Ill hook you with the head dev for this project (kaz) We REALY REALY REALY need to do stuff like this - Jimothy - 09-04-2010 ' Wrote:You there!Skype's Spirit236... Though, I don't know what use I'd be... I've never even dreamed about modding FL... I mean, I work on my own games in GML (Game Maker Language, a simplified version of C++) but I have no CLUE about real coding... :S But add me anyways:D What do people think of the idea of 2 mods though? Revolutionary, and I don't foresee any problems... - Spirit - Tantum Ignarus Es Gauisus We REALY REALY REALY need to do stuff like this - Corsair - 09-04-2010 Discovery only adds ships, systems and factions. Attempting to modify gameplay outside of FLHook will result in a mass community exodus. EX. OH. DUSS. We REALY REALY REALY need to do stuff like this - Switchback - 09-04-2010 DO. WANT. NAO. so epic. did anyone notice the missle effect as it hit the BS? I want that for Capships. like a torpedo! |