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Admin Notice: Server testing - Printable Version

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Admin Notice: Server testing - AceJoker - 03-05-2011

Quote:32 User(s) are reading this topic (5 Guests and 1 Anonymous Users)
26 Members: AceJoker, chopper, Comrade, Crackpunch, The Major, Jam, Echo 7-7, nunchakus, Shardphoenix, James T. Hook, Avalanche, Mickk, Yamamoto, Stygian, Atlas, Manuel Smith, icehouse, Pilgrim, Bolverk, Spazzydragon, leeadama, xiphos, Internity, Elvеn, ShadowDancer, Domino

Nice. As for my questions, i got my answers. Thanks.


Admin Notice: Server testing - Huhuh - 03-05-2011

My poor scrap is now less profitable than trading. However, we have our scrap back and that is all that matters.

Cheers Cannon.


Admin Notice: Server testing - Mickk - 03-05-2011

Heh, I like the damage from ramming idea, the NPC fighters that continually hit my Cruiser during missions are sure in for a shock!

Also the mining thing.... good idea.

People will still be able to mine, but they are going to want to have a Trader as well, for when there are too many people mining in "their" field or perhaps people will start setting up a Traders with a mining turret.

Interesting thought.

Edit: on another note.... bugger. No more mining helium in my GB's while I'm putting in 'flight time' to keep them current. Can't afford to put a mining turret on either them, the reduction in firepower is just not worth the ability to pick up free stuff by mining.


Admin Notice: Server testing - Backo - 03-05-2011

Good news - ramming works.

Bad news - not on NPCs.

Basically when you hit a Osiris with your CSV you take hull damage regardless of shield status. Pretty awesome : )))


Admin Notice: Server testing - Huhuh - 03-05-2011

' Wrote:Good news - ramming works.

Bad news - not on NPCs.

Basically when you hit a Osiris with your CSV you take hull damage regardless of shield status. Pretty awesome : )))

The barge is headed this way! Move slightly to the left or take hull damage!

Any idea on how the hull damage is worked out?


Admin Notice: Server testing - Backo - 03-05-2011

With a CSV ramming an Osiris - 3-4 bars of hull per hit.


Admin Notice: Server testing - Marcus - 03-05-2011

Yes! Loving this already.

Just with the Finite fields idea, I wonder if there could be a link somewhere to see how depleted a field is? Because once the Mollys have mined out theirs I'd like to know quickly so I can start stealling from the other fields.


Admin Notice: Server testing - Tomtomrawr - 03-05-2011

My Basalt is still useless. Q_Q

But anyway, at least progress is being made in returning the mining mod in a way that most people will approve of.


Admin Notice: Server testing - Jeremy Hunter - 03-05-2011

' Wrote:I can see it now. Zoner juggies EKing through fighter fights...

Named Kool-Aid Man yelling OH YEAH!

EDIT: Now my IMG are not useless!!!

And /stuck is broken?

Good thing my Osiris is F1 and my cruisers stick to planetary landings.


Admin Notice: Server testing - HuggieSunrise - 03-05-2011

Anyone.. feel a little scary impulse this was the cause of the mining mod shutoff in the first place?


Maybe its my cocaine habit.


As an aside this is an innovative and new solution to several problems at once Kudos and lets hope these changes blend in seamlessly without too much trouble.


Keep your eyes out for any wierdness or oddness and im sure we will all enjoy the wackyness that is.. Demo derby tactics.