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Open letter to the FH - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Open letter to the FH (/showthread.php?tid=5657) |
Open letter to the FH - RickJames - 01-21-2008 ' Wrote:Throughout the entire day, I found 1 person in something other than a capship. That was an LSF in a Havoc bomber.. (And why the heck he tried to take on 4-5 LFs, 1 VHF, and a bomber is beyond me..) That is because the LSF ROCKS!!!:) Open letter to the FH - RickJames - 01-21-2008 ' Wrote:The rules say that once you engaged cruise engines you are out of the fight and have to leave the system. I do not know the exact situation you were in but here are a few thoughts. You can use cruise to pursue an opponent that is running. If you are using thrusters to "leave" the fight. You are leaving the fight. You are not fighting in a battle that is slowly moving away from the capship. If your dogfighting with folks and a capship goes by firing while you continue to fight in the dogfight...then you are correct. A BS is not allowed to turn and use cruise to get back. However, if your just thrusting away from the fight then your leaving the fight and everyone is free to use cruise to chase you. Open letter to the FH - LBS - 01-21-2008 ' Wrote:I witness caps cruising to catch up with the fight daily. Problem is I am afterburning away usually under fire from a couple of fighter shooting at me and the only proof you can gather about a Cap cruising after you is screen showing the distances on your contact list. It's hardly conclusive evidence to be honest and I wouldnt be happy reporting that or breaking my RP to say "You can't do that!" As from what I can tell it does have a lot of grey areas but i am into for a diferent solution. If you have ability to fly faster its a dumb rule to say you cant use it. That doesnt sound much very RP to me. I am more into removing this rule and placing it into the new mod. Simply make BS Cruire charge time to 40 sec, destroyers for 30, gunboats 20 sec and fighters 10 or less... Open letter to the FH - Spear - 01-21-2008 ' Wrote:That is because the LSF ROCKS!!!:) You my friend are Goddamn right! :lol: ' Wrote:As from what I can tell it does have a lot of grey areas but i am into for a diferent solution. If you have ability to fly faster its a dumb rule to say you cant use it. That doesnt sound much very RP to me. Actually thats not a bad idea for the future. Open letter to the FH - mjolnir - 01-21-2008 Actually I believe that Igiss already said that cruise recharge time is same for all ships and cannot be changed separately. If you read what Hood said a few time any use of cruise in a fight is forbidden . Just like Spear wrote. About "intention to run"... as long as the fighter is still in range of the capship guns it does not allow the capship to engage cruise first.. simply because they are still in the fight. Open letter to the FH - chopper - 01-21-2008 You really have no valid point in asking them not to use Gunboats. Why? Well, because they are not a official faction, and they never intended to be. They are a group of individuals, who decided to play together as a group. They want to fly Gunboats? Fine, let them. I don't like gunboat whoring, but it is much worse when one of the official factions is capship whoring, then unofficial. They are, simply put, a group of people (maybe friends) who play together, and shoot things together. Maybe it's not so good RP, but that is the way they decided it to be. You can't really blame them. Open letter to the FH - Spear - 01-21-2008 ' Wrote:Actually I believe that Igiss already said that cruise recharge time is same for all ships and cannot be changed separately. I have played a mod in the past where cruise times were varied, it was Tekagis Treasure if I am not mistaken. Regardless this cannot be implemented now so returning to the point. Don't cruise in PVP! I am still of the opinion that a Cap should not be allowed to cruise to catch somone who shows enough wit to pull it's escorts out of formation and make them vunerable. The escorts can also pull the enemy closer to their caps. It works both ways. I dont think anyone should be allowed to cruise after they've fired their first shot. Brings tatics into PVP and promotes escorts for Caps. Open letter to the FH - Etaphreven - 01-21-2008 Oh?Teh Flying Horses?:P ' Wrote:I have played a mod in the past where cruise times were varied, it was Tekagis Treasure if I am not mistaken. Yes,a simpler mod called Deep Space 9 also had that...But why would change cruise charging speed? I mean...Yes,the BS has more powerful engine,thus,some think it should charge up faster,BUT the engine is also bigger and therefore "more stuff" to charge...Anyway,it can be done.But if Igiss say no,I'm not gonna argue with him:P -Mike Open letter to the FH - Othman - 01-21-2008 IF someone is trying tu run via thruster then you cant hit cruise to catch up with him. You could however, hit your cruise at the same time your opponent hits his own in order to escape. Simple as that. Open letter to the FH - Spear - 01-21-2008 ' Wrote:Oh?Teh Flying Horses?:P Just stating that it's possible not campaigning for it. I would think the other way though and say it would take a BS longer to charge it's cruise engines than a light fighter for example. Either way it's the universally ignored cruising in combat rule by Caps thats the issue for me. I work a 2k gap to deal with the escorts and seconds later the Cap is on top of me because he cruised in. What is the limit when a Cap can choose to decide "bugger it, he's too far away. I'm cruising" Is it 2k 3k, 5k? |