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Admin Notice: Server testing #7 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Admin Notice: Server testing #7 (/showthread.php?tid=57144) |
Admin Notice: Server testing #7 - Chase - 03-22-2011 I must say, I can't WAIT for this to get out to Kusari. I just tried it on my BPA and it's a bit confusing at first but it's damned effective. I was speaking with an LPI and he was saying that he could scan Galic space... I have yet to verify but I figure in case it comes up again, I'd mention it. :yahoo: Cannon you are awesome! As always. edit: Also, it does not yet show up in the /help list. However when you take off with a Police ID it seems to remind you. Not sure if it happens every time or just first time you undock. Admin Notice: Server testing #7 - teschy - 03-22-2011 The /showscan might be malfunctioning, beacuse I just saw one player flying a transport with NPC Infinite Power Supply. Admin Notice: Server testing #7 - Anonymous User - 03-22-2011 ' Wrote:The /showscan might be malfunctioning, beacuse I just saw one player flying a transport with NPC Infinite Power Supply.HAX?! :D good work cannon... get RL:D Admin Notice: Server testing #7 - Chase - 03-22-2011 ' Wrote:The /showscan might be malfunctioning, beacuse I just saw one player flying a transport with NPC Infinite Power Supply. Yeah it seems like this command it taking the equipment names from their file info... which is sometimes wrong. (At least I think that's what's happening.) For example the Kusari Explorer comes up as "NPC Only". edit: I was just looking at my logs, the same thing happened for a Train and the Corvo I scanned. <strike>Also capships don't seem to show the shipname? Though perhaps it was just on the Corvo I scanned?</strike> Admin Notice: Server testing #7 - Syrus - 03-22-2011 ' Wrote:When you undock and someone is blocking the dock, you will suffer hull damage - sometimes even heavy hull damage - while still in the "undocking-sequence" without being able to do anything against it.Don't know if you read that already, but since the rule thread it was posted in is a little spammy, I thought I should repost it here. I'm looking forward to the Police ID commands for RFP and KSP.:) A very very big thanks for all the work you put in the server! [color=#FF6600][font=Century Gothic]Thank you! Of course also a thank you to everyone else who's working for the server. Admin Notice: Server testing #7 - hypermauler - 03-22-2011 Yea right, what can I say? Give the police faction a hope? Admin Notice: Server testing #7 - Veygaar - 03-22-2011 Nice, i like:D Cheers Admin Notice: Server testing #7 - Vladimir - 03-22-2011 The same thing for hackers, perhaps? I mean TL detection. Admin Notice: Server testing #7 - schlurbi - 03-22-2011 Are Pirate Factions also getting some Love? Admin Notice: Server testing #7 - Kharon - 03-22-2011 Confirm /movechar working as wished.:yahoo: Just worked on a ship that didnt want to move befor, nomatter how or from where i tried. Big deep smacky wet personal deep wet :X:ylove::X for Cannon from me. Also im looking forward very interested how this "tradelane sensor network" Idea works. |