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Indies; why do we need them/what is good about them? - Printable Version

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Indies; why do we need them/what is good about them? - Mickk - 04-21-2011

I'm an Indie, proud of it too.

If somebody yells for help and I'm on my LN-Guard, I don't *have* to go running to help them out, but I do.
I don't go around randomly blowing people up because I have a big ship. Guess that means I'm not a "lolwut".

Same goes for my FL ID'd chars, the helping part that is, but it very much depends on what I'm doing at the time.

I now own a Samura IFF/ID Akageta and I'm more or less still finding my feet with that, figuring out where I can and can't go.

Lastly I have a Indie Corsair Praetor.
Normally I can be found minding my own business and being nice to the various traders that pass by in Omega-47.
I sometimes stop by Gamma for a while and get blown up by passing Outcast raiding fleets.


Indies; why do we need them/what is good about them? - Wellingtons - 04-21-2011

Hmm the thing that is good about Indies.

a) Try the Faction out before joining.
b)They can create innovative RP.

Also as snak3 said it perfectly
Quote: Indies do not cause problems. "Lolwhutters" does.



Indies; why do we need them/what is good about them? - Markus_Janus - 04-21-2011

' Wrote:I now own a Samura IFF/ID Akageta and I'm more or less till finding my feet with that, figuring out where I can and can't go.

Hit me up on skype for any help with that Samura transport if you want, I won't even try and control what you are doing with my evil faction ways.:)


Indies; why do we need them/what is good about them? - Zahas - 04-21-2011

Whitout them you will be on an empty server.
'nuff said


Indies; why do we need them/what is good about them? - Exsiled_one - 04-21-2011

Indies are people's right. They have as much right to be independent as they have to be in a official faction or make one.

Being a official faction does not mean that your roleplay is reached it's peak, nor does being an indie. It's not the independents who worry me anymore, it's the people who do not realize their rp always has room to improve.

slapping an "official faction" or "indie" on a player does not measure his roleplay.


Indies; why do we need them/what is good about them? - Domjan - 04-21-2011

' Wrote:Indies are completely unregulated and uncontrolled.

This is both a good and bad thing.

I don't see how it can be a bad thing, indies are people who do not have a faction and make their own RP standards in the box of their ID, if someone controlled them they would stop being indies.


Indies; why do we need them/what is good about them? - Vladimir - 04-21-2011

Without indies, gamma would be empty.

On the other hand... Without indies, this useless thread would not exist, so we call can certainly blame them for something.


Indies; why do we need them/what is good about them? - Rodent - 04-21-2011

We're all indies. Some of us have put tags before our names for easy /fi.

Put that in your pipe and smoke it.


Indies; why do we need them/what is good about them? - SnakThree - 04-21-2011

' Wrote:We're all indies. Some of us have put tags before our names for easy /fi.

Put that in your pipe and smoke it.
Nice one :cool:


Indies; why do we need them/what is good about them? - Jeremy Hunter - 04-21-2011

' Wrote:We're all indies. Some of us have put tags before our names for easy /fi.

Put that in your pipe and smoke it.

*clap*

Without indies, Rod (when he was,Rodent) wouldnt have flown into a mini razor. My mini razor to be exact.

All of us were/are indies.

Im one of the most well known Order indie besides the TCG. We all have our RP. We have room to innovate, stretch the RP. Lolwuts are the problem.

Russell told me having the OCV tag is an immediate label as lolwut.

OCV =/= lolwut
LNS =/= lolwut

Most lolwuts do not follow the predescribed naming convention. But thise who do, now get the others called lolwut.

If we take this, and make, as Pacific wants (my example) the Order a faction-only like the HF or SCRA, you see those non-lolwut indies? They's bread discontent. You make any more factions invite only, the server population will dry up. Minor will never be crowded. No real battles. Indies bring the extra help officals need, or maybe a new player group to add another aspect to the faction.

Indies make up 80% of most non-closed factions. Take that away, there will be a gazillion fighters/bombers, floating around, everywhere, doing nothing. Alpha, Gamma, Minor, all empty.

We need indies. This is not Factionlancer.

I probably went off on a bit of a tangent, sorry...