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Official faction activity - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46) +---- Thread: Official faction activity (/showthread.php?tid=61466) |
Official faction activity - Garrett Jax - 06-14-2011 I don't understand the need you have to make everyone join an official faction, or any faction, for that matter. Let people be independent if they want to. Official faction activity - Evan_ - 06-14-2011 ' Wrote:[*]Host one organized event per monthOucs. Those are haaard. At least to say that 'yeah, now that was organized'. Correct me if someone has different experience, but a good event in itself needs more than a month of preparation. Official faction activity - Ingenious - 06-14-2011 ' Wrote:I don't understand the need you have to make everyone join an official faction, or any faction, for that matter. Let people be independent if they want to. Hehe. I do not think you know me:)I am opposed to making people join factions. I stick up for indies every chance I get. This is NOT about forcing indies to join factions. If factions don't want to put up with these activity requirements, maybe they should cede some power. Official faction activity - n00bl3t - 06-14-2011 ' Wrote:This is meant to be a place to have fun. Not a second job. This. ' Wrote:The reason so many people prefer being independent is they don't have to follow proper role play. What? Official faction activity - Hexx - 06-14-2011 I don't think the discussion here is saying that everyone should join a faction. This is talking about raising the requirements the official factions currently in place as is proportionate to the amount of power they currently possess. Official faction activity - Zelot - 06-14-2011 ' Wrote:Hehe. I do not think you know me:)I am opposed to making people join factions. I stick for indies every chance I get. This is NOT about forcing indies to join factions. So this is really about trying to take power away from factions by making the time requirements so high that all the factions will fail and then have no power. Very subtle. Official faction activity - Vito - 06-14-2011 ' Wrote:This is meant to be a place to have fun. Not a second job. Edit: ' Wrote:So this is really about trying to take power away from factions by making the time requirements so high that all the factions will fail and then have no power. Very subtle. Official faction activity - Ingenious - 06-14-2011 ' Wrote:So this is really about trying to take power away from factions by making the time requirements so high that all the factions will fail and then have no power. Very subtle. No, no, no, no strawmen please. Factions can and should have power. Just represent that power proportionately! Official faction activity - Daedric - 06-14-2011 ' Wrote:Hehe. I do not think you know me:)I am opposed to making people join factions. I stick for indies every chance I get. This is NOT about forcing indies to join factions. Your suggestion will make it impossible for any faction to remain official for very long without forcing indy players to join the player faction. Thus role play immersion breaks down because everyone is claiming to be the highest ranking admiral or CEO of a corporation or the King of Kusari. ' Wrote:No, no, no, no strawmen please. Factions can and should have power. Just represent that power proportionately! How exactly isn't it represented proportionately now? Explain. Give examples. Also, you completely ignored a very valid counter to your points. Please counter what I've said. ' Wrote:This isn't a job. We have lives, real jobs, wives, husbands, children, etc etc. Official faction activity - Ingenious - 06-14-2011 ' Wrote:Your suggestion will make it impossible for any faction to remain official for very long without forcing indy players to join the player faction. 300 hours is a figure. I am not going to stand by it and stomp my feet. Maybe it should be 200 hours for house police + house navy or Outcasts/Corsairs, 50 hours for independent ID, 20 hours for trading factions. Something proportional to power exercised, at the least. It's not proportionately represented now because a faction that constitutes less than 0.01% of server activity gets to exercise authority over 15% of the real estate and commerce. |