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Skinning - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Skinning (/showthread.php?tid=65908) |
Skinning - Govedo13 - 09-06-2011 This would be pure win. Skinning - TomcatEJ_14 - 01-19-2012 Maybe they could do something similar to what IL-2 Sturmovik 1946 does. They have a system set up so that it uses individual skins for each plane which is located in a folder called PaintSchemes. All the texture files (which can even be edited in microsoft paint) are the same size and stuff so i think that has something to do with it. Skinning - Huhuh - 01-19-2012 I wouldn't care if Disco ended up being a gig. MOAR TEXTURES! Gold ships for LN Gold :nyam: Skinning - AndrzejB - 01-19-2012 ' Wrote:-The skin can only be given by faction leadership to it's members for use or:I don't like what is written hereinabove. Half of the PvP-oriented characters will have their ships painted black (and lights turned off). However. Liberty Rouges could be taken to whole another dimension of misspelling. Skinning - CzeReptile - 01-19-2012 I dont like the idae of sanctionable. ITs sanctionlancer. Alot of people dont visit forum and read stuff. Skinning is great idea, but it needs alot of thought before being useable. Skinning - Huhuh - 01-19-2012 ' Wrote:I don't like what is written hereinabove. If you can't see a black ship with a big target box and an x over it, you wouldn't beat them pvp'ers in a fight anyway. Skinning - SilentAssassin82 - 01-19-2012 Skinning isn't just the matter of duplicate MAT files, it meens duplicate ship files aswell, cause every faction would have to have thiere own line, even if it was just the same ship. Every mesh would need to be named differently, all new materials with all new names. I like the idea, i sugested it a long time ago but it really would just be too hard and too costly to impliment. The way i thought it could be done is some kind of hook to read the material CRCs from an ini file or somthing in a per faction/ID basis instead of reading it from the VMeshData file in the CMP. Then all we would need is the new MAT files or even same mat with the extra texture inside. I wish it could be done, it would be cool. Honestly though it's a bigger task than it may seem at a glance. Skinning - AeternusDoleo - 01-19-2012 ' Wrote:I've brough this up before and wanted to do so again. Considering the different groups we have in Disco, even within the same ID's (multiple factions of Sairs, Zoners, Outcasts, etc), each is unique in it's own way.Good idea in theory, but in practise it means mod updates and lots of them. Each newly skinned ship will have to have a seperate CMP, SUR and MAT defined... Maybe a better idea would be the use of "badges", mountable equipment much like those cargo pods. They would add a small plaque to the hull of the ship where a faction banner could be displayed on. Main issue would be defining these for various sizes, and setting up each model to be able to use them... Skinning - Madvillain - 01-19-2012 What a super nice idea Doc! and : ' Wrote:Black snubs for the Black Sails would be the most awesome thing on Disco. Ever. Yeah! Skinning - Swallow - 01-19-2012 disapprove. it is yet too early to think about custom ships. Gitano, Spatial, RT, Wasupu, Kamara, BH bomber, Bottlenose, Mammoth, Gallic ships (except Brigand line), RH gunship, Molly gunship, IMG transport/miner, Lib carrier, Zoner GS, AI drone, Salvager. I dont know if I pointed at all ships that are far not perfect, but the idea is to make common ships good quality, all of them. Ships for eberyone - objective number one, custom ships - at free time. |