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New Freelancer Gunboat concept Idea version 2 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: New Freelancer Gunboat concept Idea version 2 (/showthread.php?tid=66745) |
New Freelancer Gunboat concept Idea version 2 - Tachyon - 09-26-2011 ' Wrote:Again, the textures need work Might be true. Otherwise, I like it, not only because 'lancers and such would have access to it, but also for it's general design. Actually, it reminds me of the Borderworlds fighter shipline a bit. New Freelancer Gunboat concept Idea version 2 - Adam_Spire - 09-26-2011 Can I get a link to the Rheinland ship textures and I can see what I can do to make them more Generic? Remember, Bretionia is not too happy seeing a Kusari Explorer in their system so I'm just spreading the love more towards Liberty with an obvious Rheinland power core design. Freelancers rule. New Freelancer Gunboat concept Idea version 2 - Adam_Spire - 09-27-2011 240k jpg A non textured version of the remake of the remake. Several are telling me the wing connections need to go. From a beauty standpoint, I love them, but from a functional point they would mess with the forward firing arcs on the wings and It seems I keep making it like a very large SHF. I thickened the neck with ring heatsinks and put thrusters on the forward part of the ship so the wings there didnt look like they just hung on to the ship. Added 3 antenna arrays and 4 wingdings behind the heat sinks enlarged the cargo section at the bottom and slightly enlarged the overhead spoiler fins. New Freelancer Gunboat concept Idea version 2 - Tachyon - 09-27-2011 Leave the win connections, they look good. Also, if they nerf the turret arcs, you can buff something else, so that shouldn't be a problem. New Freelancer Gunboat concept Idea version 2 - SMGSterlin - 09-27-2011 I like it, looks pretty, and we need a new GB for FL's and Mercs. New Freelancer Gunboat concept Idea version 2 - Azan27 - 09-28-2011 ![]() Other than that, nice model. I especially like the second one, I would go with it over the first. The bars connecting the front fins to the back fins make it look a lot more like a gunboat and less like an oversized fighter. May I suggest using the textures that are currently being used on the Borderworlds line? or perhaps just use the same textures as the Kusari explorer? New Freelancer Gunboat concept Idea version 2 - Adam_Spire - 09-28-2011 ' Wrote: We'll see, I was very excited that I can port the model fully into Wings3d. That means its closer to being a reality, but not for a while and not without approval. I'll try different textures and post them when I get them. New Freelancer Gunboat concept Idea version 2 - Dashiell - 09-28-2011 Cool. just needs a different colorscheme imho. the shade of green should be darker if it's 'rheinland green'. And the Core/reactor disc thingy is too small for the ship's size imho. make it 2 paralell ones or increase the size of the single one or something. New Freelancer Gunboat concept Idea version 2 - Zynth - 09-30-2011 The remake looks Outcast/Borderworlds. I don't think the Outcasts need any more ships. I could be wrong though... New Freelancer Gunboat concept Idea version 2 - SMGSterlin - 09-30-2011 I like the color that ship is, that's a pretty green color, and color scheme. :< |