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A dev's log. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +--- Thread: A dev's log. (/showthread.php?tid=67224) |
A dev's log. - Linkus - 10-08-2011 ' Wrote:What about the Delta bit I asked ya about a while back? Yuri is handling that, all my work is done ^.^ To answer Arthur: Bonn has not been altered. I think. What system is it in and what does it do? Did IC request any infocard updates? A dev's log. - Daedric - 10-08-2011 ' Wrote:Did IC request any infocard updates? They requested that a contradiction between some of their info cards be corrected. Xoria has been made aware of it, but as he has a rather high work load I'm not sure what the status of it is. A dev's log. - Swallow - 10-08-2011 NIce, and can you please sure me that IMPORTED (especially interested in Touketsu) ships will be replaced with new Disco-made models? say yes, say yes A dev's log. - AeternusDoleo - 10-09-2011 Continued work on the systems today, although a headache limited the amount of work I got done. Alster shipyard looks good now. Freiburg got an update as well. Small changes, tiny station expansions but they'll be noticable, and make the vanilla core worlds less sterile. Did notice a crash happening when I was moving in New Berlin. I couldn't reproduce it afterward, probably either the Hessian lane disruption party trying to go somewhere it can't, or a rare encounter for that area frapping up. It was on the lane between Dortmund and Bonn. Made a note to recheck the encounters that can be present there, to see if any of them are invalid. Probably a faulty loadout. @Swallow, it is our intent to eventually replace all imports, Right now I'm focussing on the low quality ones, there isn't time anymore to do them all. @Linkus: Yuri is working on a few Omicrons, but I don't think Delta is one of them. A dev's log. - Swallow - 10-09-2011 Silent rage about that you begun replacing them just now.... But as far as the ugliest one are homeworld, then it is obvious what you need to change. Also, Jinx must have ships that may be used for it....or no, he has more capital rather than snub models... well I dont know, but I hope you will find out what to do with uglies. even if you will use low quality models, it would be much better then homeworld ships. good luck! A dev's log. - Xoria - 10-10-2011 I might as well hijack/chime in here. There will be a few new News articles scattered about relating to commodity additions, providing additional information to what will be found in the commodity infocards themselves. I also plan to have some News for House capital ships and some sort of "brochure" for Ageira and Daumann Light Arms product lines - if there's time to get them done. If you happen to know someone who is working on rumors, give them a high five and encouragement; they're doing good work with long hours and low pay. I don't guess the complete list of new commodities has been released before, so here goes (without descriptions, so for some you'll just have to guess what they are). In some cases I've indicated the factions whose bases produce these. Many of these are also, or only, used in Gallia. Aluminium - Daumann & GMS Cigars - Gallia and Augsburg Orbital Elixirs - OSC FloraGro - Planetform Furs - Council Gallic Artifacts - Unione Corse HazMat Canisters - a new ALG product Holosculptures - OSC Hypnotainment Bands - Unione Corse Industrial Materials - all Houses Liquefied Petroleum Gas - EFL Manifolds - Junkers - Culebra Marines - all House militaries Munitions - Gallia only (for now) Nox - Gallia Passengers_br Passengers_bw Passengers_ga Passengers_ku Passengers_li Passengers_rh Pearls - Planet Junyo Petrochemicals - EFL Plastics - EFL Promethene - EFL Tea - OSC Xenobiotic Filters -Planetform And did I mention: 30% bump in profit margins across the board for trading due to an entirely new rebalance of the economy that took about 8 months to implement last year. A dev's log. - Gytrash - 10-10-2011 ' Wrote:Elixirs - OSC My god! I can see this has potential Elixir for Admins Elixir for powertraders Elixir for PVPwhores Elixir for spies/nomads/special ops dudes Don't look at what they do just look at the names A dev's log. - Dane Summers - 10-10-2011 ' Wrote:And did I mention: 30% bump in profit margins across the board for trading due to an entirely new rebalance of the economy that took about 8 months to implement last year. Hopefully ship\weapon prices done take a 30% bump as well A dev's log. - Champ - 10-10-2011 ' Wrote: GOD BE PRAISED My Bretonian RP capacity has just been increased ten-fold! I'm so excited about 4.86! Thank you! Keep up the great work guys! You can't rush art :yahoo: A dev's log. - AeternusDoleo - 10-10-2011 Well, with Xoria chipping in on the commodity list, I might as well finish it. On the mining side, 2 additional minable commodities too: Aluminium Ore (dunno why they didn't just call it Bauxite), and Helium-3. The latter being a Samura and GMG special to allow them to set up structured gas mining operations. I finished checking Linkus system updates yesterday. Tedious work, but every merge into the SVN has to be checked for quality. Crashes are much harder to find and fix after the fact. Porto Novo and Lanzarote both got a module or two added. Not entirely sure the Lanzarote one looks that good though... might have to adjust the system light source off-plane a bit to compensate. |