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Discovery 4.86 - Update 3 Released - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Discovery 4.86 - Update 3 Released (/showthread.php?tid=72753) |
Discovery 4.86 - Update 3 Released - Rapur - 01-17-2012 ' Wrote: Because together with the turret steering it's a fisheye for snubs. Discovery 4.86 - Update 3 Released - DodgeOld24 - 01-17-2012 Poor Trenton.:( Discovery 4.86 - Update 3 Released - JayDee Kasane - 01-17-2012 WOW!!!! AI ID FINALLY HAVE SOME SENSE!!! No really. Thank you alot. Now I can freely engage someone. with RP of cource) and thanks for all other staff too) btw, what means -can retrieve data- in coalition ID? Discovery 4.86 - Update 3 Released - AeternusDoleo - 01-17-2012 What indeed... ' Wrote:I think the game is already pretty stable, but good job nonetheless. 4.86 seems really smooth now. But...what about some more balance changes? For instance, this concerns me.Once the bugs are worked out we can worry about tweaking stats. Discovery 4.86 - Update 3 Released - Manny Calavera - 01-17-2012 A many thanks to Cannon and Dev Team. Each update I will give a thanks. Its the least I can do. Discovery 4.86 - Update 3 Released - Helo - 01-17-2012 Very nice indeed to see these bugs gone.. Quote:- Turret zoom is disabled for small ships. Turret steer and the camera are now independent of each other. One thing wonders me about it. WHen I try to turret steer. When I turn left/right camera also turns left/right. When I pitch down/up it doesn't. Is that intended? Discovery 4.86 - Update 3 Released - Jinx - 01-17-2012 the turret steer did not work out as intended. intention: ( like in games like borderlands, arma, operation flashpoint, etc. ) - stabilized camera - ship turns independly of the ship - when you don t move the turrets, your view will remain fixed at where you look at and your turret view only reacts to your mouse input unaffected by the ships turning / rotation it does not work like that atm... . currently - the turret is either still fixed to the ship ( in mouseflight [when you press spacebar] ) ... or the turret steer ADDs rotation to your turret VIEW ( meaning: you steer left and your camera pans left, too ... resulting in a great rotation ) ---> this is not how it was meant to be! but .... on the other hand - there may be concerns about balance if we actually managed to make a stabilized camera. - it might make it too easy for gunboats. ( it was the intention anyway ) for now - it seems that cannot be achieved though. - so it might be reverted to update 2 status. Discovery 4.86 - Update 3 Released - dr.hunter - 01-17-2012 Good job guys! Discovery 4.86 - Update 3 Released - monmarfori - 01-17-2012 When i try to download flhook.dll its a 404. Discovery 4.86 - Update 3 Released - stupidnames - 01-17-2012 confused with a few id changes ive seen so far, xeno id allows use of venator and lost battle star, and lane hacker can use cruisers now? |