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What i would change in Discovery - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: What i would change in Discovery (/showthread.php?tid=72864) |
RE: What i would change in Discovery - Scumbag - 02-01-2013 Keep in mind that i made this thread a year ago, things have changed since then. These are also personal opinions, subject to debate and improvement. I know the history of the mod and have much respect and consideration for all who developed and maintain it. It is unique and because of that i have returned/ started to play again. No space sim that i have tried gave me the same satisfaction as this and i like the people here. But: This game has room for improvement and in my opinion needs it. There is no shame in trying to be more like Eve, Eve online is after all debate a great game, hugely successful and with a fantastic comunity. I will offer all the help i can, even if that only means suggestions, bad ones, good ones, something has to come out of it. I still believe ingame factions should be owend and controlled by the respective player guilds. Players should pay a monthly/weekly membership fee and leaders should have degrees of controll over their faction. If it can be done, then it should be. Thank you for reading and participation to this discussion. RE: What i would change in Discovery - Daron - 02-01-2013 Thank you. Indeed these are personal opinions and I even agree without in some points. Hopefully I could provide some different or additional points of view. Anyone is welcome to discuss and provide some new thoughts
RE: What i would change in Discovery - Gulryz - 07-17-2013 You have a good idea i support you RE: What i would change in Discovery - moebus - 07-17-2013 I 100% agree with you, but unfortunately it seems it is not what the majority of FL community wants. You can play with players that share your vision but, unless you are completely independent of the rest of the community (which is almost impossible), soon or later you will be confronted to unpleasant situations. cheers! (01-18-2012, 04:34 PM)Scumbag Wrote: This post is made from the perspective of someone who hasn't played the game for long, so be gentle. RE: What i would change in Discovery - Blackvertigo1 - 07-17-2013 Flame thread detected. RE: What i would change in Discovery - OllO - 07-17-2013 Man..if you rich..and dont know what to do with your monez...Please take a week off. i mean Suggesting loosing something on each death ....you know it comes from a Rich mind (ofc with monez around it)
RE: What i would change in Discovery - Scumbag - 07-17-2013 Let this thread rest in peace please. Or at least read all the posts. RE: What i would change in Discovery - Zen_Mechanics - 07-17-2013 I would say force Directx10-11 rendering and adjust the game engine ( though there are some legal stuff to discuss here ) - people like eve mostly because of its graphics and obviously because the mechanics. Freelancer owns eve in terms of how "easy" it is to play it, but eve owns freelancer in its complexity, its wide range of options and enhacements and not least the graphics. Add to that, if you wish to turn freelancer into a "Eve" like - game, I would also increase the server-player limit and start advertising this mod ( again tech stuff involved ). RE: What i would change in Discovery - aerelm - 07-17-2013 Didn't know gravediggers come in packs now. Lots of shovels to take away from you bunch. Always check the date on the last post, and even the one before that just to be sure. |