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So Joe... - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: So Joe... (/showthread.php?tid=75048) |
So Joe... - dodike - 02-17-2012 ' Wrote:Nerf nerfs.Nerf Bootsiuv. He knows too much. So Joe... - Craig Ferguson - 02-18-2012 ' Wrote:Ships going 98712309487102394871023498187637567162398571635298 meters per second might turn anything that crosses their path into pancakes :mellow:
![]() So Joe... - Huhuh - 02-18-2012 ' Wrote:Ships going 98712309487102394871023498187637567162398571635298 meters per second might turn anything that crosses their path into pancakes Isn't it something like 3000 or 1500 metres per second? I might need a team to constantly run down lanes with their transports for an hour. So Joe... - Savvy ? - 02-18-2012 ' Wrote:Getting destroyed by transport is.... somewhat funny. :lol: You should try pirating [Convoy] So Joe... - Jeremy Hunter - 02-18-2012 ' Wrote:You should try pirating [Convoy]Battleshires. Srs bznz. So Joe... - Gytrash - 02-18-2012 ' Wrote:http://i39.tinypic.com/2h4hpae.png ![]() ![]() ![]() ![]() So Joe... - RAL - 02-18-2012 ![]() ![]() So Joe... - Souvik - 02-18-2012 ' Wrote:Not really. Transports are perfectly capable of fighting back. Actually I meant getting rammed and destroyed by a transport. So Joe... - Jihadjoe - 02-18-2012 Anything of gunboat size or larger, travelling at tradelane speed, will kill a snub that's in it's way. INfact it's probably the most annoying thing about the collision damage setup as it is at the moment. So Joe... - dodike - 02-18-2012 It certainly gives houses without trade lanes an unfair advantage. |