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Quick question - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: Quick question (/showthread.php?tid=75638) |
Quick question - AeternusDoleo - 02-28-2012 ' Wrote:I want a sair in a Marduk NAU!!**** (amused) "Hola" **** That said, if the ID permits the use of gunboats, then it's not against the rules. It's unusual, and I believe the XA- faction actively discourages the use of gunboats for Xeeners. Quick question - Stefz - 02-28-2012 ' Wrote:He had a terrorist ID the last time I saw and killed him:)Omg u so pr0. How do you manage to do it? Quick question - Reverend Del - 02-28-2012 To clarify, the XA-Retribution is a Liberty navy Gunboat with no Foward gun on a Terrorist ID. It gets no nerf (unless Matt changed that, in which case it will have 90% power regen) It is an old old SRP from way before SRPs even existed. In all respects it acts a s a Xeno ID. Just with permission to use a Gb. The regular Xeno ID does not allow for them. There is also a Rogue GB on a terrorist ID acting as a Xeno as well. Will receive the same nerf, if at all. Both these are approved SRPs. Quick question - AeternusDoleo - 02-28-2012 SRP or Terrorist IDs shouldn't be getting any nerf at all, with any combination of ship and equipment. If this is not the case, then something is a bit buggy and needs to be reported as such. Note that the ship needs the actual SRP or Terrorist ID, not be an SRP ship on a standard ID. Quick question - Fletcher - 02-28-2012 Oh my, will this mean that SRP will reopen in the future? Quick question - farmerman - 02-29-2012 ' Wrote:Oh my, will this mean that SRP will reopen in the future? That's what the rumor mill seems to be saying, but we'll see how things actually end up. Quick question - Stefz - 02-29-2012 Future is a word that worries me. |