Discovery Gaming Community
Player Bases - Shields, Explosions and Status - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7)
+--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37)
+--- Thread: Player Bases - Shields, Explosions and Status (/showthread.php?tid=77725)

Pages: 1 2 3


Player Bases - Shields, Explosions and Status - Trogdor - 04-10-2012

/base shieldmod off doesn't seem to be turning off the shields.


Player Bases - Shields, Explosions and Status - Cannon - 04-10-2012

Are you definitely logged in as base administrator. i.e. did you type /base login <blarg> first?


Player Bases - Shields, Explosions and Status - Trogdor - 04-10-2012

Sorry its not my base, so I can't say for certain that he was. I asked the owner and he said he was logged in and it wasn't working.

Its not a huge deal for us since often when we undock the base gets hit by npc overspray. But it would be nice if we could turn them off at the end of the day to save some moolah.


Player Bases - Shields, Explosions and Status - The Mole Miner - 04-17-2012

bump

shouldent this be pinned?


Player Bases - Shields, Explosions and Status - AeternusDoleo - 04-17-2012

Nope, this should be closed with a link to:
http://discoverygc.com/forums/index.php?showtopic=123527