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I hate the scorpions looks. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: I hate the scorpions looks. (/showthread.php?tid=81678) |
I hate the scorpions looks. - Tenacity - 07-31-2012 Huggie, the main problem I see with your models here is that they look too mechanical. The general RP/lore behind the Scorpion is that it was designed as an unmanned probe-type craft that can be controlled remotely by either Nomad forms or by Incubi. As a Nomad-designed vessel, it should keep a similar flowing, organic look - your models use too many sharp angles and flat areas. More curves and rounded surfaces would fit the design better, IMO. Also, I always liked the idea of having the scorpion's "Brain" (or it's control node, rather) visible, but it should still be protected somehow, not exposed to attackers. Encased in a shell or something, maybe. The vessel itself should be composed of a mix of the rock-like material used on nomad gates/bases, and the jello that the nomads themselves are made up of. RE: I hate the scorpions looks. - SnakeLancerHaven - 05-08-2013 Unless they plan to make indie Wilde ID RE: I hate the scorpions looks. - Narcotic - 05-08-2013 Nope. |