Discovery Gaming Community
I hate the scorpions looks. - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7)
+--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183)
+---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389)
+----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33)
+----- Thread: I hate the scorpions looks. (/showthread.php?tid=81678)

Pages: 1 2 3


I hate the scorpions looks. - Tenacity - 07-31-2012

Huggie, the main problem I see with your models here is that they look too mechanical. The general RP/lore behind the Scorpion is that it was designed as an unmanned probe-type craft that can be controlled remotely by either Nomad forms or by Incubi. As a Nomad-designed vessel, it should keep a similar flowing, organic look - your models use too many sharp angles and flat areas. More curves and rounded surfaces would fit the design better, IMO.

Also, I always liked the idea of having the scorpion's "Brain" (or it's control node, rather) visible, but it should still be protected somehow, not exposed to attackers. Encased in a shell or something, maybe.

The vessel itself should be composed of a mix of the rock-like material used on nomad gates/bases, and the jello that the nomads themselves are made up of.


RE: I hate the scorpions looks. - SnakeLancerHaven - 05-08-2013

Unless they plan to make indie Wilde ID


RE: I hate the scorpions looks. - Narcotic - 05-08-2013

Nope.