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The Colonial Republic - CR| - Printable Version

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+------ Thread: The Colonial Republic - CR| (/showthread.php?tid=83804)

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The Colonial Republic - Tobi44 - 07-20-2012

Since it isn't on here whats your stance towards nomand? Thats just my question because I'm seriously thinking about joining. XD


The Colonial Republic - Dane Summers - 07-20-2012

Nomads? Generally hostile, however, its a more of "see what its going to do first" policy. Nomads are highly unpredictable, incredibly dangerous, and generally hostile towards humanity - but theres always the odd ones that arent - Aurora is a good example.

So, in a nutshell, neutral until proven hostile - then we shoot, or run the hell away:D


The Colonial Republic - Jack_Henderson - 07-31-2012

Kudos to: EFL|Clermont and CR|-Pandora[FF121] for a cool roleplay solution of a conflict that normally would end in 22 seconds of one-sided "combat" (more likely: execution).

Calling for a neutral party to unload the transport and the little conversations about different faction goals while doing so made this a very good rp solution!

More of this!!! This makes FL a cool game.

IMG|Sapphire


The Colonial Republic - Rodent - 07-31-2012

Looks like a reincarnation of the old CR faction to me.

In your current state, Nobody will make you official. Treat your enemy factions with respect, for god's sake.


The Colonial Republic - Petitioner - 07-31-2012

I'm terribly sorry that you lost in a fight with even odds. If you could possibly be any more passive-aggressive, however, feel free to!


The Colonial Republic - Rodent - 07-31-2012

' Wrote:I'm terribly sorry that you lost in a fight with even odds. If you could possibly be any more passive-aggressive, however, feel free to!

Let's illustrate the situation a bit then.

Situation 1: 2 GRN fighters vs a Cruiser and a bomber. Cruiser persists after killing fighter one. You effectively forced me into doing something I abhor. Spinning circles around a base.

Situation 2: 6 CR fighters + a gunboat versus 5 GRN fighters.

You'll see that the GRN engaged at a slight disadvantage. That's np. But with the addition of the 7th CR fighter, and GRN getting reduced to 3...then it becomes unsettling. The gunboat killing 2 other guys after it had apparently been told to disengage was a nice touch as well.

See...GRN is just looking for encounters that don't leave a bad taste in the mouth for everyone involved. Please try to work in that regard.

And there was a positive encounter where a CR dueled me while 2 sat and watched, so I'll admit that as well.

Just...keep it in mind, okay?


The Colonial Republic - Petitioner - 07-31-2012

There wasn't a single cruiser in that engagement. I honestly don't know what you're talking about.

Edit: I know what you're talking about now. My apologies, I'll leave my idiocy on display.


The Colonial Republic - Rodent - 07-31-2012

Different situations. La Riche, a few days ago.


The Colonial Republic - TheOrangeButterfly - 07-31-2012

' Wrote:Situation 2: 6 CR fighters + a gunboat versus 5 GRN fighters.

You'll see that the GRN engaged at a slight disadvantage. That's np. But with the addition of the 7th CR fighter, and GRN getting reduced to 3...then it becomes unsettling. The gunboat killing 2 other guys after it had apparently been told to disengage was a nice touch as well.

See...GRN is just looking for encounters that don't leave a bad taste in the mouth for everyone involved. Please try to work in that regard.

And there was a positive encounter where a CR dueled me while 2 sat and watched, so I'll admit that as well.

Just...keep it in mind, okay?

Wrong.

We had 4 Nyx's and a gunboat v 5 GRN fighters initially. Our GB wasn't even near us, sitting at 5K away. We did the whole "Tally ho gallic dogs" and you 'CR fools prepare to die!' and flew right past our fighters and attacked our gunboat. Were we supposed to just let you kill our gunboat because you have some warped sense of "fair play"? No, I don't think so. I even told the gunboat to disengage at one point, yet you still kept targetting it. Ok NP, you lost 5 - 7 ships to its razors cause you wouldn't stop attacking it.

So, stop trying to paint us in a bad light when you brought it upon yourselves.


The Colonial Republic - Rodent - 07-31-2012

' Wrote:Wrong.

We had 4 Nyx's and a gunboat v 5 GRN fighters initially. Our GB wasn't even near us, sitting at 5K away. We did the whole "Tally ho gallic dogs" and you 'CR fools prepare to die!' and flew right past our fighters and attacked our gunboat. Were we supposed to just let you kill our gunboat because you have some warped sense of "fair play"? No, I don't think so. I even told the gunboat to disengage at one point, yet you still kept targetting it. Ok NP, you lost 5 - 7 ships to its razors cause you wouldn't stop attacking it.

So, stop trying to paint us in a bad light when you brought it upon yourselves.

Fine, we drew the gunboat into the fight. But you guys noted that the GRN had switched targets and told the gunboat to disengage.

It persisted.

That's more of the fault of the player I assume.